我对EF 6.0有些新意,所以我很确定我在这里做错了什么。 有两个与问题相关的问题
我正在使用代码优先模型,并使用edmx设计器来设计模型和关系,系统需要定期从Web服务中提取信息并将其保存到桌面应用程序中的本地数据库(SQL Lite)< / p>
所以我从API获得了一个订单列表,当我填充并尝试保存Ticket时,我在尝试插入TicketSeatType时遇到重复的键异常 -
如何将票证插入dbContext,以便它不会尝试重新插入插入TicketSeatType和TicketPriceType,我已经尝试将子对象状态设置为未更改但它似乎正在插入
其次,使用EF实现这一目标的最佳做法是什么?将每个对象加载到内存中并比较是否存在
只是效率很低因为我需要定期更新列表,所以我必须检查数据库中的每个对象(如果存在),然后更新,否则插入
代码:
//read session from db
if (logger.IsDebugEnabled) logger.Debug("reading session from db");
dbSession = dbContext.SessionSet.Where(x => x.Id == sessionId).FirstOrDefault();
//populate orders
List<Order> orders = (from e in ordersList
select new Order {
Id = e.OrderId,
CallCentreNotes = e.CallCentreNotes,
DoorEntryCount = e.DoorEntryCount,
DoorEntryTime = e.DoorEntryTime,
OrderDate = e.OrderDate,
SpecialInstructions = e.SpecialInstructions,
TotalValue = e.TotalValue,
//populate parent refernece
Session = dbSession
}).ToList();
//check and save order
foreach (var o in orders) {
dbOrder = dbContext.OrderSet.Where(x => x.Id == o.Id).FirstOrDefault();
if (dbOrder != null) {
dbContext.Entry(dbOrder).CurrentValues.SetValues(o);
dbContext.Entry(dbOrder).State = EntityState.Modified;
}
else {
dbContext.OrderSet.Add(o);
dbContext.Entry(o.Session).State = EntityState.Unchanged;
}
}
dbContext.SaveChanges();
//check and add ticket seat type
foreach (var o in ordersList) {
foreach (var t in o.Tickets) {
var ticketSeatType = new TicketSeatType {
Id = t.TicketSeatType.TicketSeatTypeId,
Description = t.TicketSeatType.Description
};
dbTicketSeatType = dbContext.TicketSeatTypeSet.Where(x => x.Id == ticketSeatType.Id).FirstOrDefault();
if (dbTicketSeatType != null) {
dbContext.Entry(dbTicketSeatType).CurrentValues.SetValues(ticketSeatType);
dbContext.Entry(dbTicketSeatType).State = EntityState.Modified;
}
else {
if (!dbContext.ChangeTracker.Entries<TicketSeatType>().Any(x => x.Entity.Id == ticketSeatType.Id)) {
dbContext.TicketSeatTypeSet.Add(ticketSeatType);
}
}
}
}
dbContext.SaveChanges();
//check and add ticket price type
foreach (var o in ordersList) {
foreach (var t in o.Tickets) {
var ticketPriceType = new TicketPriceType {
Id = t.TicketPriceType.TicketPriceTypeId,
SeatCount = t.TicketPriceType.SeatCount,
Description = t.TicketPriceType.Description
};
dbTicketPriceType = dbContext.TicketPriceTypeSet.Where(x => x.Id == ticketPriceType.Id).FirstOrDefault();
if (dbTicketPriceType != null) {
dbContext.Entry(dbTicketPriceType).CurrentValues.SetValues(ticketPriceType);
dbContext.Entry(dbTicketPriceType).State = EntityState.Modified;
}
else {
if (!dbContext.ChangeTracker.Entries<TicketPriceType>().Any(x => x.Entity.Id == ticketPriceType.Id)) {
dbContext.TicketPriceTypeSet.Add(ticketPriceType);
}
}
}
}
dbContext.SaveChanges();
//check and add tickets
foreach (var o in ordersList) {
dbOrder = dbContext.OrderSet.Where(x => x.Id == o.OrderId).FirstOrDefault();
foreach (var t in o.Tickets) {
var ticket = new Ticket {
Id = t.TicketId,
Quantity = t.Quantity,
TicketPrice = t.TicketPrice,
TicketPriceType = new TicketPriceType {
Id = t.TicketPriceType.TicketPriceTypeId,
Description = t.TicketPriceType.Description,
SeatCount = t.TicketPriceType.SeatCount,
},
TicketSeatType = new TicketSeatType {
Id = t.TicketSeatType.TicketSeatTypeId,
Description = t.TicketSeatType.Description
},
Order = dbOrder
};
//check from db
dbTicket = dbContext.TicketSet.Where(x => x.Id == t.TicketId).FirstOrDefault();
dbTicketSeatType = dbContext.TicketSeatTypeSet.Where(x => x.Id == t.TicketSeatType.TicketSeatTypeId).FirstOrDefault();
dbTicketPriceType = dbContext.TicketPriceTypeSet.Where(x => x.Id == t.TicketPriceType.TicketPriceTypeId).FirstOrDefault();
if (dbTicket != null) {
dbContext.Entry(dbTicket).CurrentValues.SetValues(t);
dbContext.Entry(dbTicket).State = EntityState.Modified;
dbContext.Entry(dbTicket.Order).State = EntityState.Unchanged;
dbContext.Entry(dbTicketSeatType).State = EntityState.Unchanged;
dbContext.Entry(dbTicketPriceType).State = EntityState.Unchanged;
}
else {
dbContext.TicketSet.Add(ticket);
dbContext.Entry(ticket.Order).State = EntityState.Unchanged;
dbContext.Entry(ticket.TicketSeatType).State = EntityState.Unchanged;
dbContext.Entry(ticket.TicketPriceType).State = EntityState.Unchanged;
}
}
}
dbContext.SaveChanges();
找到答案,它与EF如何跟踪对象的引用有关,在上面的代码中,我是从TicketPriceType和TicketSeatType列表中创建新的实体类型:
foreach (var o in ordersList) {
dbOrder = dbContext.OrderSet.Where(x => x.Id == o.OrderId).FirstOrDefault();
foreach (var t in o.Tickets) {
var ticket = new Ticket {
Id = t.TicketId,
Quantity = t.Quantity,
TicketPrice = t.TicketPrice,
TicketPriceType = new TicketPriceType {
Id = t.TicketPriceType.TicketPriceTypeId,
Description = t.TicketPriceType.Description,
SeatCount = t.TicketPriceType.SeatCount,
},
TicketSeatType = new TicketSeatType {
Id = t.TicketSeatType.TicketSeatTypeId,
Description = t.TicketSeatType.Description
},
Order = dbOrder
};
....
在这种情况下,EF不会知道它们是哪些对象并尝试插入它们。
解决方案是从数据库中读取实体并分配这些实体,因此它引用相同的实体并且不添加新实体
foreach (var t in o.Tickets) {
//check from db
dbTicket = dbContext.TicketSet.Where(x => x.Id == t.TicketId).FirstOrDefault();
dbTicketSeatType = dbContext.TicketSeatTypeSet.Where(x => x.Id == t.TicketSeatType.TicketSeatTypeId).FirstOrDefault();
dbTicketPriceType = dbContext.TicketPriceTypeSet.Where(x => x.Id == t.TicketPriceType.TicketPriceTypeId).FirstOrDefault();
var ticket = new Ticket {
Id = t.TicketId,
Quantity = t.Quantity,
TicketPrice = t.TicketPrice,
TicketPriceType = dbTicketPriceType,
TicketSeatType = dbTicketSeatType,
Order = dbOrder
};
...}
答案 0 :(得分:1)
您是否认为您正在尝试编写非常相似的代码来定义每个实体的状态? 我们可以使用一个命令处理所有这些操作。
您可以使用新发布的EntityGraphOperations实体框架代码优先轻松实现此目的。我是这个产品的作者。我已将其发布在github,code-project(包括逐步演示,示例项目已准备好下载)和nuget。借助InsertOrUpdateGraph
方法,它会自动将您的实体设置为Added
或Modified
。在DeleteMissingEntities
方法的帮助下,您可以删除数据库中存在的实体,但不能删除当前集合中的实体。
// This will set the state of the main entity and all of it's navigational
// properties as `Added` or `Modified`.
context.InsertOrUpdateGraph(ticket);
顺便说一下,我觉得有必要提一下,这当然不是最有效的方法。一般的想法是从数据库中获取所需的实体并定义实体的状态。它会尽可能高效。