我试图让用户输入y或n,游戏将退出或继续。我还希望显示总赢和松散以及用户退出。也许我没有得到布尔函数和函数中返回的东西?
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <stdbool.h>
int rollDice(void);
bool playGame(void);
int main(void)
{
srand((unsigned)(time(NULL)));
char userInput;
while (true)
{
playGame();
printf("Would you like to play again?");
scanf("%c", &userInput);
if (userInput == 'n' || userInput == 'N')
{
return false;
}
else
{
return true;
}
}
return 0;
}
int rollDice(void)
{
int dice1 = rand()%6+1;
int dice2 = rand()%6+1;
int totaldice = dice1 + dice2;
return totaldice;
}
bool playGame(void)
{
int point, total;
int winCounter, looseCounter;
printf("The game is starting!\n");
total = rollDice();
printf("You rolled: %d\n", total);
if (total == 7 || total == 11)
{
printf("Wow it's your lucky day! You Win!\n");
winCounter++;
}
else if (total == 2 || total == 3 || total == 12)
{
printf("Unlucky! You Loose!\n");
looseCounter++;
}
else {
point = total;
printf("Your Point is: %d\n", point);
while (true)
{
total = rollDice();
printf("You rolled: %d\n", total);
if (total == point)
{
printf("You made your point! You Win!\n");
winCounter++;
break;
}
else if (total == 7)
{
printf("Thats a %d. You Loose!\n", total);
looseCounter++;
break;
}
}
}return true;
}
答案 0 :(得分:0)
您的主要问题是,如果用户输入的内容不同于'n'
或'N'
,则使用return
指令终止主要内容。移除它并循环可以继续。
如果使用布尔变量退出while循环,则更好:
int main(void)
{
srand((unsigned)(time(NULL)));
char userInput;
bool paygame = true;
while (paygame)
{
playGame();
printf("Would you like to play again?");
scanf(" %c", &userInput);
printf ("Test: %c\n", userInput);
if (userInput == 'n' || userInput == 'N')
{
paygame = false;
}
}
return 0;
}
第二大问题是playgame函数的计数器:它们必须是0。
int winCounter = 0, looseCounter = 0;
否则,计数从随机数开始。
如果你想计算所有游戏中的所有胜利和松散,你可以简单地使用静态变量:
bool playGame(void)
{
int point, total;
static int winCounter = 0, looseCounter = 0;
printf("The game is starting!\n");
total = rollDice();
printf("You rolled: %d\n", total);
if (total == 7 || total == 11)
{
printf("Wow it's your lucky day! You Win!\n");
winCounter++;
}
else if (total == 2 || total == 3 || total == 12)
{
printf("Unlucky! You Loose!\n");
looseCounter++;
}
else {
point = total;
printf("Your Point is: %d\n", point);
while (true)
{
total = rollDice();
printf("You rolled: %d\n", total);
if (total == point)
{
printf("You made your point! You Win!\n");
winCounter++;
break;
}
else if (total == 7)
{
printf("Thats a %d. You Loose!\n", total);
looseCounter++;
break;
}
}
}
printf ("Won: %d - Lose: %d\n", winCounter, looseCounter);
return true;
}
最后一件事情是将scanf
格式说明符更改为" %c"
,以允许scanf
到&#34; flush&#34;在用户每次输入后,换行符'\n'
字符留在stdin
中。
答案 1 :(得分:0)
不要在while循环中使用return。相反,使用变量并将其用于条件。也没有必要让它成为现实,因为条件为真,直到你按下n或N
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <stdbool.h>
int rollDice(void);
bool playGame(void);
int main(void)
{
srand((unsigned)(time(NULL)));
char userInput;
bool again = true;
while (again==true)
{
printf("Would you like to play again?");
scanf("%c", &userInput);
if (userInput == 'n' || userInput == 'N')
{
again = false;
}
}
return 0;
}
答案 2 :(得分:0)
如果要在用户退出后显示总计,则需要将其存储在playGame
功能之外。
目前playGame
的返回值毫无意义,所以我们用它来表明玩家是否赢了:
bool playGame(void)
{
int point, total;
printf("The game is starting!\n");
total = rollDice();
printf("You rolled: %d\n", total);
if (total == 7 || total == 11)
{
printf("Wow it's your lucky day! You Win!\n");
return true;
}
else if (total == 2 || total == 3 || total == 12)
{
printf("Unlucky! You Lose!\n");
return false;
}
else
{
point = total;
printf("Your Point is: %d\n", point);
while (true)
{
total = rollDice();
printf("You rolled: %d\n", total);
if (total == point)
{
printf("You made your point! You Win!\n");
return true;
}
else if (total == 7)
{
printf("Thats a %d. You Lose!\n", total);
return false;
}
}
}
return false;
}
略微改写main
:
int main(void)
{
srand((unsigned)(time(NULL)));
int total = 0;
int wins = 0;
char userInput;
while (true)
{
total += 1;
if (playGame())
{
wins += 1;
}
printf("Would you like to play again?");
scanf("%c", &userInput);
if (userInput == 'n' || userInput == 'N')
{
break;
}
}
printf("Of %d games, you won %d.", total, wins);
return 0;
}