我应该在java中制作一个掷骰子游戏,但我有一个问题。你看,从技术上讲,游戏已经完成,但即使你这样做,也不会说你是否放松了游戏。只有你赢了才会继续滚动。我尝试了几个解决方法,但它似乎只是陷入无限循环。 游戏规则: 滚两个骰子。每个模具有六个面,分别代表值1,2,...和6。 检查两个骰子的总和。如果总和是2,3或12(称为掷骰子),你 失去;如果总和是7或11(称为自然),你就赢了;如果总和是另一个值 (即,4,5,6,8,9或10),建立一个点。继续掷骰子直到 滚动一个7或相同的点值。如果7滚动,你输了。否则,你赢了。
Example run:
You rolled 4 + 4 = 8
point is 8
You rolled 6 + 2 = 8
You win
以下是我的代码:
import java.util.*;
public class CrapsGame
{
public static void main (String[]args)
{
String restart = "y";
Scanner scan = new Scanner(System.in);
int sum=rollDice();
int points = points(sum);
boolean youWin=youWin(sum, points);
while(restart.equals("y")){
youWin=false;
while(youWin==false){
rollDice();
sum=rollDice();
points=points(sum);
youWin=youWin(sum, points);
}
System.out.print("\nWould you like to play again? y or n: ");
restart = scan.next();
}
System.out.print("The program has ended!");
}
public static int rollDice()
{
int num1= (int)(6.0*Math.random() + 1.0); //first die
int num2= (int)(6.0*Math.random() + 1.0); //second die
int sum= num1 + num2; //sum of roll
System.out.printf("\nYou have rolled %d + %d = %d\n", num1, num2, sum); //Prints the sum
return sum;
}
public static int points(int sum)
{
int points=0;
if (sum>=4 && sum<=6) { //Counts points based on your rolls
points = points + 1;
System.out.print("Your points are: " + points);
}
else if (sum>=8 && sum<=10){
points = points + 1;
System.out.print("Your points are: " + points);
}
return points;
}
public static boolean youWin(int sum, int points)
{
boolean youWin=false;
if (sum==2 || sum==3 || sum == 12) {
youWin=false;
System.out.print("You lost with a " + sum); //Determines if you win or loose based on the sum and points and returns the youWin boolean
}
else if (sum==7 || sum==11) {
youWin=true;
System.out.print("You won with a " + sum);
}
else if (points==7){
youWin=true;
}
return youWin;
}
}
答案 0 :(得分:1)
看来这个方法:
youWin=youWin(sum, points)
需要返回2种以上的类型。它应该: