对F#来说很新。我有一个这样的课程
namespace FsharpTestSystem
open System
open System.IO
open System.Text
open System.Diagnostics
open System.CodeDom
open Microsoft.FSharp.Compiler.SourceCodeServices
open Microsoft.FSharp.Compiler.Interactive.Shell
open Microsoft.FSharp.Compiler.SimpleSourceCodeServices
type TestSystem() =
// Intialize output and input streams
// Build command line arguments & start FSI session
let argv = [| "C:\\Program Files (x86)\\Microsoft SDKs\\F#\\4.1\\Framework\\v4.0\\fsi.exe" |]
let allArgs = Array.append argv [|"--noninteractive"|]
let sbOut = new StringBuilder()
let sbErr = new StringBuilder()
let inStream = new StringReader("")
let outStream = new StringWriter(sbOut)
let errStream = new StringWriter(sbErr)
let fsiConfig = FsiEvaluationSession.GetDefaultConfiguration()
....
我在这个类中添加了一个成员方法(函数)。但是,如何将返回值分配给类的成员变量,以便其他成员可以看到?换句话说,fsis
TestSystem
在C#中,这是微不足道的,例如通过使用属性。我怀疑我需要告诉F#系统fsis
在声明它时会以某种方式变异。
member this.LoadFSI() =
fsis = FsiEvaluationSession.Create(fsiConfig, allArgs, inStream, outStream, errStream)
member this.UseFSI() =
//I need to use fsis in here.
答案 0 :(得分:0)
你确实生活在最前沿......这个怎么样:
type TestSystem() =
// ....
[<DefaultValue>] val mutable Fsis : FsiEvaluationSession
member __.LoadFsis() = __.Fsis <- FsiEvaluationSession.Create(fsiConfig, allArgs, inStream, outStream, errStream)
member __.UseFsis() = __.Fsis.GetHashCode()
let ts = TestSystem()
ts.LoadFsis()
ts.UseFsis()
ts.Fsis.GetHashCode()
ts.LoadFsis()
ts.UseFsis()
从哈希码(我假设)中你可以看到,只要你不做.LoadFsis
它就是使用相同的会话。我相信这可以做得更漂亮。