int
function areaval() {
var equation = $('#number').val();
var secod = $('#acure').val();
var thrd = $('#pmet').val();
var frd = $('#cmet').val();
var a = Math.abs(parseInt(equation * secod) );
var d = Math.abs(a/2);
document.getElementById("result").innerHTML = "Area=(1/2)*b*h<br><br>A="+d+"cm2";
document.getElementById("step4.1").innerHTML = "step1=(1/2)*"+equation+"*"+secod;
var f= Math.abs(parseInt(equation) + parseInt(thrd) + parseInt(frd));
document.getElementById("result2.2").innerHTML = "Perimeter=a+b+c<br><br>P="+f+"cm2";
document.getElementById("step4.6").innerHTML = "step2="+equation+"+"+thrd+"+"+frd;
$('input').val('');
return false;
}
function rightang() {
var givenone = $('#oppsite').val();
var giventwo = $('#adjacent').val();
var giventhree = $('#hyper').val();
var givenhig = $('#hidgt').val();
var agive = Math.abs(parseInt(givenone * givenhig) );
var ragive = Math.abs((agive)/2);
document.getElementById("raitresult").innerHTML = "Area=(1/2)*b*h<br><br>A="+ragive+"cm2";
document.getElementById("step5.1").innerHTML = "step1=(1/2)*"+givenone+"*"+givenhig;
var subperi = Math.abs((2*givenone)+(2*giventwo));
var rtsub = Math.sqrt(subperi);
var srtadd = Math.floor(parseInt(givenone)+parseInt(giventwo));
var finres = Math.floor(parseInt(rtsub)+parseInt(srtadd));
document.getElementById("periresult2").innerHTML = "Perimeter=a+b+c<br><br>P="+finres+"cm2";
document.getElementById("step5.5").innerHTML = "step2="+givenone+"+"+giventwo+"+"+giventhree;
var hysid = Math.floor(parseInt(finres)/parseInt(giventwo));
var hyang = Math.abs(2*parseInt(hysid));
document.getElementById("periresult3").innerHTML = "Angle of a=A*2/b<br><br>angle="+hyang+"degree";
document.getElementById("step5.8").innerHTML = "step3="+hysid+"*"+"2"+"/"+givenone;
$('input').val('');
return false;
}
function obtuseang() {
var oppavall = $('#oppsite6').val();
var oppbval = $('#oppsite7').val();
var obtont = $('#oppsite1').val();
var obttwo = $('#oppsite2').val();
var obttriagle = Math.abs(parseInt(obtont * obttwo ) );
var obtval = Math.abs((obttriagle)/2);
document.getElementById("raitresult43").innerHTML = "Area=(1/2)*b*h<br><br>A="+obtval+"cm2";
document.getElementById("step6.1").innerHTML = "step1=(1/2)*"+obtont+"*"+obttwo;
var obtperi = Math.abs(parseInt(oppavall)+parseInt(oppbval)+parseInt(obtont));
document.getElementById("obtuseresult").innerHTML = "Perimeter=a+b+c<br><br>P="+obtperi+"cm2";
document.getElementById("stepfine").innerHTML = "step2="+oppavall+"+"+oppbval+"+"+obtont;
$('input').val('');
return false;
}
#equilateral-try {
width: 0;
height: 0;
border-left: 128px solid transparent;
border-right: 48px solid transparent;
border-bottom: 95px solid black;
position:absolute;
top:100px;
left:100px;
}
#coverbox {
position:absolute;
top:calc(8%);
left:calc(3%);
width:300px;
height:500px;
}
#equilateral-try:after {
width: 100%;
height: 100%;
border-left: 110px solid transparent;
border-right: 40px solid transparent;
content: "";
border-bottom: 80px solid #fff;
position:absolute;
top:10px;
left:-110px;
z-index:1;
}
#strightline {
position:absolute;
left:66%;
top:22%;
z-index:2;
}
#right-try {
width: 0;
height: 0;
border-bottom: 100px solid black;
border-right: 100px solid transparent;
position:absolute;
top:16%;
left:45%;
}
#coverbox11 {
position:absolute;
top:calc(8% );
left:calc(30% );
width:300px;
height:500px;
}
#right-try:after {
width: 100%;
height: 100%;
content: "";
border-bottom: 85px solid #fff;
border-right: 85px solid transparent;
position:absolute;
top:12px;
left:6px;
z-index:6;
}
#obtuse-try {
width: 0;
height: 0;
border-bottom: 100px solid black;
border-left: 140px solid transparent;
position:absolute;
top:17%;
left:20%;
}
#coverbox12 {
position:absolute;
top:calc(8% );
left:calc(65% );
width:300px;
height:500px;
}
#obtuse-try:after {
width: 100%;
height: 100%;
content: "";
border-bottom: 80px solid #fff;
border-left: 120px solid transparent;
position:absolute;
top:14px;
left:-125px;
z-index:8;
}
#strightline3 {
position:absolute;
left:68.8%;
top:16%;
z-index:9;
}
我在三角形形状计算器中有一些代码,用于生成用于绘制三角形形状的CSS代码。但我想用canvas方法在三角形中绘制不同的形状。如何将CSS中的编程代码更改为画布?
答案 0 :(得分:1)
`
<!DOCTYPE html>
<html>
<head>
<title>Triangle Canvas Example</title>
</head>
<body>
<canvas id="myCanvas" width="500" height="500"></canvas>
<script>
var canvasElement = document.querySelector("#myCanvas");
var context = canvasElement.getContext("2d");
// the triangle
context.beginPath();
context.moveTo(200, 100);
context.lineTo(100, 300);
context.lineTo(300, 300);
context.closePath();
// the outline
context.lineWidth = 10;
context.strokeStyle = '#666666';
context.stroke();
// the fill color
context.fillStyle = "#FFCC00";
context.fill();
</script>
</body>
</html>
`试试这个
Html:
<!DOCTYPE html>
<html>
<head>
<title>Triangle Canvas Example</title>
</head>
<body>
<canvas id="myCanvas" width="500" height="500"></canvas>
</body>
</html>
javascript:
var canvasElement = document.querySelector("#myCanvas");
var context = canvasElement.getContext("2d");
// the triangle
context.beginPath();
context.moveTo(100, 100);
context.lineTo(100, 300);
context.lineTo(300, 300);
context.closePath();
// the outline
context.lineWidth = 10;
context.strokeStyle = '#666666';
context.stroke();
// the fill color
context.fillStyle = "#FFCC00";
context.fill();
答案 1 :(得分:1)
<!DOCTYPE HTML>
<html>
<head>
<style>
#test {
width: 100px;
height:100px;
margin: 0px auto;
}
</style>
<script type="text/javascript">
function drawShape(){
var canvas = document.getElementById('mycanvas');
if (canvas.getContext){
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(25,25);
ctx.lineTo(105,25);
ctx.lineTo(25,105);
ctx.fill();
ctx.beginPath();
ctx.moveTo(125,125);
ctx.lineTo(125,45);
ctx.lineTo(45,125);
ctx.closePath();
ctx.stroke();
}
}
</script>
</head>
<body id="test" onload="drawShape();">
<canvas id="mycanvas"></canvas>
</body>
</html>
&#13;
答案 2 :(得分:1)
function draw() {
var canvas = document.getElementById('canvas');
if (canvas.getContext){
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(75,50);
ctx.lineTo(100,75);
ctx.lineTo(100,25);
ctx.fill();
}
}
&#13;
<html>
<body onload="draw();">
<canvas id="canvas" width="100" height="100"></canvas>
</body>
</html>
&#13;
您可以遵循artice - Drawing shapes in canvas.