我正在建立一个井字游戏。
当电路板加载完毕后,我会为所有电路板的盒子创建事件监听器。它会听一声,然后会调用placePiece函数。
在placePiece函数中,如何定位右框?我可以使用'this'吗?
我首先需要检查盒子是否已经装满。如果不是,那么取决于currentPlayer是player1还是player2,它将填写x或0。
这是我的代码:
// Add programming, so that when the player clicks the start button the start screen disappears, the board appears, and the game begins.
function loadBoard() {
document.body.innerHTML = originalHTML;
player1 = new Player(player1);
player2 = new Player(player2);
var startingPlayerNum = Math.floor((Math.random() * 2) + 1);
console.log(startingPlayerNum);
if(startingPlayerNum === 1){
player1.currentPlayer = true;
currentPlayer = player1;
} else {
player2.currentPlayer === true;
currentPlayer = player2
}
//Add clickhandlers for boxes
var a1 = document.getElementById('a1').addEventListener("click", placePiece);
var a2 = document.getElementById('a2').addEventListener("click", placePiece);
var a3 = document.getElementById('a3').addEventListener("click", placePiece);
var b1 = document.getElementById('b1').addEventListener("click", placePiece);
var b2 = document.getElementById('b2').addEventListener("click", placePiece);
var b3 = document.getElementById('b3').addEventListener("click", placePiece);
var c1 = document.getElementById('c1').addEventListener("click", placePiece);
var c2 = document.getElementById('c2').addEventListener("click", placePiece);
var c3 = document.getElementById('c3').addEventListener("click", placePiece);
currentPlayerFlag()
};
//按照这些规则添加游戏。 //在X和O之间交替播放。
// The current player is indicated at the top of the page -- the box with the symbol O or X is highlighted for the current player.
function currentPlayerFlag() {
if(currentPlayer === player1){
document.getElementById('player1').classList.add("active");
document.getElementById('player2').className = "players";
}
if(currentPlayer === player2){
document.getElementById('player2').classList.add("active");
document.getElementById('player1').className = "players";
}
};
// When the current player mouses over an empty square on the board, it's symbol the X or O should appear on the square.
// You can do this using the x.svg or o.svg graphics (hint use JavaScript to set the background-image property for that box.)
function placePiece() {
// Players can only click on empty squares. When the player clicks on an empty square, attach the class box-filled-1 (for O) or box-filled-2 (for X) to the square.
//How do I select the right tile?
if(//SPACE IS NOT EMPTY ?) {
if(currentPlayer === player1){
player1.currentPlayer = false;
player2.currentPlayer = true;
currentPlayer = player2;
}
if(currentPlayer === player2){
player2.currentPlayer = false;
player1.currentPlayer = true;
currentPlayer = player1;
}
gameState();
}
};
谢谢!
答案 0 :(得分:0)
尝试类似的东西
var a1 = document.getElementById('a1').addEventListener("click", function() {placePiece(this)});
并相应地调整placePiece
:
function placePiece(x) {
...