我想创建一个Android应用程序,我可以通过蓝牙发送和接收简单的字符串。我手动/预先连接2个设备,即从设置连接,现在想要发送和接收文本。我无法找到一个简单的代码来执行此操作。
对代码的简单和逐步解释将不胜感激。
答案 0 :(得分:-1)
你可以参考git hub的蓝牙聊天应用程序..还有谷歌提供蓝牙数据传输的样本,使用蓝牙处理程序,他们使用socket来设置bluetooh数据请参考此链接开始: https://github.com/googlesamples/android-BluetoothChat
首先你需要bluetootchatservice.java类
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.UUID;
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private static final UUID MY_UUID_SECURE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* @param context The UI Activity Context
* @param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* @param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(com.RSABluetooth.BluetoothChat.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
if (D) Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
setState(STATE_LISTEN);
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* @param device The BluetoothDevice to connect
* @param secure Socket Security type - Secure (true) , Insecure (false)
*/
public synchronized void connect(BluetoothDevice device, boolean secure) {
if (D) Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device, secure);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* @param socket The BluetoothSocket on which the connection was made
* @param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device, final String socketType) {
if (D) Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket, socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(com.RSABluetooth.BluetoothChat.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(com.RSABluetooth.BluetoothChat.DEVICE_NAME, device.getName());
bundle.putString("DEVICEADDRESS", device.getAddress());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* @param out The bytes to write
* @see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(com.RSABluetooth.BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(com.RSABluetooth.BluetoothChat.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(com.RSABluetooth.BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(com.RSABluetooth.BluetoothChat.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure":"Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
MY_UUID_SECURE);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG, "Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
if (D) Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} else {
tmp = device.createInsecureRfcommSocketToServiceRecord(
MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() " + mSocketType +
" socket during connection failure", e2);
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice, mSocketType);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(com.RSABluetooth.BluetoothChat.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
break;
}
}
}
/**
* Write to the connected OutStream.
* @param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(com.RSABluetooth.BluetoothChat.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
并且您可以通过在主活动中创建此方法来发送消息,您必须通过将字符串转换为字节来发送消息。 private void sendMessage(String message){
if (message.length() > 0) {
byte[] send = message.getBytes();
mChatService.write(send);
}
}
你可以在你主要活动的处理程序中获得你的消息的响应..这是通过blueootth发送数据的基本概念,有关更多信息,请参阅谷歌示例蓝牙应用程序。
private final Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MESSAGE_STATE_CHANGE:
if (D)
Log.i(TAG, "MESSAGE_STATE_CHANGE: " + msg.arg1);
switch (msg.arg1) {
case BluetoothChatService.STATE_CONNECTED:
break;
case BluetoothChatService.STATE_CONNECTING:
connection.setTextColor(Color.BLACK);
connection.setText("Connecting...");
break;
case BluetoothChatService.STATE_LISTEN:
case BluetoothChatService.STATE_NONE:
connection.setTextColor(Color.RED);
connection.setText("Not connected to another device");
break;
}
break;
case MESSAGE_WRITE:
byte[] writeBuf = (byte[]) msg.obj;
// construct a string from the buffer
String writeMessage = new String(writeBuf);
mConversationArrayAdapter.add("Me: " + writeMessage);
break;
case MESSAGE_READ:
/*
* SOME PRETTY IMPORTANT STUFF HERE! This is the code for read
*/
byte[] readBuf = (byte[]) msg.obj;
// construct a string from the valid bytes in the buffer
String readMessage = new String(readBuf, 0, msg.arg1);
break;
case MESSAGE_DEVICE_NAME:
// save the connected device's name
mConnectedDeviceName = msg.getData().getString(DEVICE_NAME);
DeviceAddress = msg.getData().getString("DEVICEADDRESS");
/* Toast.makeText(getApplicationContext(),
"Connected to " + mConnectedDeviceName,
Toast.LENGTH_SHORT).show();*/
break;
case MESSAGE_TOAST:
Toast.makeText(getApplicationContext(),
msg.getData().getString(TOAST), Toast.LENGTH_SHORT)
.show();
break;
}
}
};
你可以从上面的链接获得谷歌样本蓝牙应用程序..