可以创建密钥未知的通用搜索方法;例如,List的Key将被传递给参数,它执行类似的搜索并返回已过滤的List。
代码应该是这样的:
public List<T> LikeSearch<T>(List<T> AllData,T key, string searchString)
{
List<T> _list = new List<T>();
//Perform the search on AllData based on searchString passed on the key
//given
return _list;
}
用途如下:
示例1
List<Users> _users = LikeSearch<Users>(AllUsers,'Name','sam');
其中AllUsers
是100 users
的列表。
示例2
List<Customers> _cust = LikeSearch<Customers>(AllCustomers,'City','London');
其中AllCustomers
是100 Customers
的列表。
请sugest
答案 0 :(得分:0)
使用linq方法Where
list.Where(x => x.YourKey.Contains(searchString))
示例1
List<Users> _users = AllUsers.Where(x => x.Name.Contains("sam"));
示例2
List<Customers> _cust = AllCustomers.Where(x => x.City.Contains("London"));
你可以写一个这样的方法:
public List<T> LikeSearch<T>(List<T> list, Func<T, string> getKey, string searchString)
{
return list.Where(x => getKey(x).Contains(searchString)).ToList();
}
你可以像这样使用它:
示例1
List<Users> _users = LikeSearch(AllUsers, x => x.Name, "sam");
示例2
List<Customers> _cust = LikeSearch(AllCustomers, x => x.City, "London");
编辑:这里有一个关于此处提出的解决方案的小基准
我仅对每个人的Contains
版本进行了基准测试。
有了这个,我们可以看到(取决于你的电脑和明星......):
InBetween OneProperty:00:00:00.0026050
Moumit OneProperty:00:00:00.0013360
Mine OneProperty:00:00:00.0010390
这里有两个不同的类来测试属性的数量是否会改变
InBetween LotProperties:00:00:00.0026378
Moumit LotProperties:00:00:00.0012155
Mine LotProperties:00:00:00.0010021
我真的很惊讶Moumit的解决方案是如何快速的,我预计在运行时编译速度会慢一些。但是,我们可以看到GetProperty
和GetValue
真的很慢。
基准代码:
static void Main(string[] args)
{
int size = 10000;
Dictionary<string, List<long>> time = new Dictionary<string, List<long>>()
{
{"InBetween OneProperty", new List<long>() },
{"Moumit OneProperty", new List<long>() },
{"Mine OneProperty", new List<long>() },
{"InBetween LotProperties", new List<long>() },
{"Moumit LotProperties", new List<long>() },
{"Mine LotProperties", new List<long>() },
};
List<OneProperty> oneProperties = new List<OneProperty>();
List<LotProperties> lotProperties = new List<LotProperties>();
for (int i = 0; i < size; ++i)
{
oneProperties.Add(new OneProperty() { Key = i.ToString() });
lotProperties.Add(new LotProperties() { Key = i.ToString() });
}
Stopwatch sw = new Stopwatch();
for (int i = 0; i < 1000; ++i)
{
sw.Start();
InBetween.LikeSearch(oneProperties, "Key", "999");
sw.Stop();
time["InBetween OneProperty"].Add(sw.Elapsed.Ticks);
sw.Reset();
sw.Start();
Moumit.Filter(oneProperties, "Key", "999");
sw.Stop();
time["Moumit OneProperty"].Add(sw.Elapsed.Ticks);
sw.Reset();
sw.Start();
Mine.LikeSearch(oneProperties, x => x.Key, "999");
sw.Stop();
time["Mine OneProperty"].Add(sw.Elapsed.Ticks);
sw.Reset();
sw.Start();
InBetween.LikeSearch(lotProperties, "Key", "999");
sw.Stop();
time["InBetween LotProperties"].Add(sw.Elapsed.Ticks);
sw.Reset();
sw.Start();
Moumit.Filter(lotProperties, "Key", "999");
sw.Stop();
time["Moumit LotProperties"].Add(sw.Elapsed.Ticks);
sw.Reset();
sw.Start();
Mine.LikeSearch(lotProperties, x => x.Key, "999");
sw.Stop();
time["Mine LotProperties"].Add(sw.Elapsed.Ticks);
sw.Reset();
}
foreach (string key in time.Keys)
Console.WriteLine($"{key}: {new TimeSpan((long)time[key].Average())}");
Console.ReadKey();
}
class OneProperty
{
public string Key { get; set; }
}
class LotProperties
{
public string A { get; set; }
public string B { get; set; }
public string C { get; set; }
public string D { get; set; }
public string E { get; set; }
public string F { get; set; }
public string G { get; set; }
public string H { get; set; }
public string I { get; set; }
public string J { get; set; }
public string K { get; set; }
public string L { get; set; }
public string M { get; set; }
public string N { get; set; }
public string O { get; set; }
public string P { get; set; }
public string Q { get; set; }
public string R { get; set; }
public string S { get; set; }
public string T { get; set; }
public string U { get; set; }
public string V { get; set; }
public string W { get; set; }
public string X { get; set; }
public string Y { get; set; }
public string Z { get; set; }
public string Key { get; set; }
}