所以我调整了非旋转矩形的功能,但是我需要让它在旋转的矩形上工作。所以我的想法是调整旋转矩形的边界框,然后将旋转的矩形调整到里面。不幸的是,我无法弄清楚..以下是我所拥有的变量:
cW = currentRotatedRectangleWidth
cH = currentRotatedRectangleHeight
rad = angleOfRotation
cBW = currentRotatedRectangleBoundingWidth
cBW = Math.abs(cH * Math.sin(rad)) + Math.abs(cW * Math.cos(rad))
cBH = currentRotatedRectangleBoundingHeight
cBH = Math.abs(cH * Math.sin(rad)) + Math.abs(cW * Math.cos(rad))
nBW = newBoundingWidth
nBH = newBoundingHeight
dx = differenceWidth = (cBW - cW) / 2
dy = differenceHeight = (cBH - cH) / 2
所以我需要将旋转的矩形放入尺寸为nBW * nBH
的边界框中答案 0 :(得分:0)
我认为nBW / nBH比率可能与理想值不同。因此,您必须从垂直/水平系数中选择最小值,以适当地适应旋转的矩形。
CoeffH = nbW / cBW
CoeffV = nbH / cBH
Coeff = Min(CoeffH, CoeffV)
现在用Coeff乘以线性尺寸。