Facebook SDK 7.8.0错误:不允许从ScriptableObject构造函数

时间:2016-08-04 10:56:26

标签: android facebook unity3d sdk unity5

当我点击Unity中的 Facebook按钮时,我升级到最新版本的Facebook SDK 7.8.0并使用 Unity 5.4.0.3f 编辑,我收到一个奇怪的错误:

  

不允许从ScriptableObject构造函数(或实例字段初始化程序)调用get_activeBuildTarget,而是在OnEnable中调用它。从ScriptableObject' FacebookSettingsEditor'调用。       请参阅"脚本序列化"有关详细信息,请参阅Unity手册中的页面。       0x0000000140E431ED(Unity)StackWalker :: GetCurrentCallstack       0x0000000140E44EE1(Unity)StackWalker :: ShowCallstack       0x00000001405FC603(Unity)GetStacktrace       0x00000001405F97FE(Unity)DebugStringToFile       0x00000001405F9C5C(Unity)DebugStringToFile       0x000000014035F701(Unity)ThreadAndSerializationSafeCheckReportError       0x00000001413CE6D8(Unity)EditorUserBuildSettings_Get_Custom_PropActiveBuildTarget       0x00000000134DFF3A(Mono JIT代码)(托管管理到本机)UnityEditor.EditorUserBuildSettings:get_activeBuildTarget()       0x000000001F75195E(Mono JIT Code)Facebook.Unity.Editor.FacebookSettingsEditor:.ctor()       0x000000000A4C68E2(Mono JIT代码)(包装器运行时调用)对象:runtime_invoke_void__this__(object,intptr,intptr,intptr)       0x00007FF929D6519B(mono)[mini.c:4937] mono_jit_runtime_invoke       0x00007FF929CB84FD(mono)[object.c:2623] mono_runtime_invoke       0x00000001403399E5(Unity)mono_runtime_invoke_profiled       0x0000000140339BD1(Unity)mono_runtime_object_init_exception       0x00000001403606A2(Unity)scripting_unity_engine_object_new_and_invoke_default_constructor       0x0000000140343F0F(Unity)MonoBehaviour :: RebuildMonoInstance       0x00000001403440B1(Unity)MonoBehaviour :: RebuildMonoInstanceFromScriptChange       0x000000014034420E(Unity)MonoBehaviour :: SetClass       0x0000000140B85515(Unity)IsCustomEditorDirty       0x0000000140B85FEA(Unity)CreateInspectorMonoBehaviour       0x0000000140B7BFCB(Unity)ActiveEditorTracker :: Rebuild       0x0000000140B7C709(Unity)ActiveEditorTracker :: DidFlushDirty       0x0000000140C82144(Unity)SceneTracker :: FlushDirty       0x0000000140BD3F5E(Unity)Application :: UpdateSceneIfNeeded       0x0000000140BDBE54(Unity)Application :: TickTimer       0x0000000140E3D91E(Unity)FindMonoBinaryToUse       0x0000000140E3EF4C(Unity)WinMain       0x00000001415BCA40(Unity)strnlen       0x00007FF952788102(KERNEL32)BaseThreadInitThunk

如何解决此问题的任何想法:(?

提前致谢!

0 个答案:

没有答案