我是C#的新手。我试图创建一个堆结构,我想出了这个问题:如何将“compare-class”传递给我的堆结构?我的意思是,我想创建一个像:Heap<int, cmp<int>> heap = new Heap<int, cmp<int>>();
这样的堆,其中“cmp”是一个比较类,它使堆成为优先级顺序(我在C ++中采用了priority_queue的想法)。我已经成功(我认为)制作了一个采用最大最小比较器的堆:
public class Heap<T, Priority>
where Priority : IPriority<T>, new()
where T : IComparable
{
private List<T> storage = new List<T>();
private Priority HeapPriority = new Priority();
private void UpHeap(int position)
{
for(var i = position; i > 0; i = (i - 1) >> 1)
{
// Check whether storage[i] is more Priority than storage[(i - 1) >> 1]
if (HeapPriority.MorePriority(storage[i], storage[(i - 1) >> 1])
.CompareTo(storage[i]) == 0)
{
storage.Swap(i, (i - 1) >> 1);
}
else break;
}
}
}
这是IPriority界面:
public interface IPriority<T>
where T : IComparable
{
T MorePriority(T a, T b);
}
我用过像这样的堆:
public class Min<T> : IPriority<T>
where T : IComparable
{
public Min() { }
public T MorePriority(T a, T b)
{
return a.CompareTo(b) <= 0 ? a : b;
}
}
static public void TestHeap()
{
var heap = new Heap<Pair<long, int>, Min<Pair<long, int>>>();
heap.Add(Pair<long, int>(10, 20));
heap.Add(Pair<long, int>(21, 100));
// ...
}
但是我想要一个堆,以任何我想要的方式对项目进行排序,而不仅仅是最大最小订单。此外,有没有办法使用“Ipriority.MorePriority”作为静态方法?,因为它的工作方式与静态方法相同。谁能给我一些建议? 抱歉我的英语不好。
答案 0 :(得分:2)
我建议将IComparer<T>
视为依赖并将其传递给构造函数;像这样的东西:
// You can create a heap of any type, right?
// But in some cases (e.g. Heap<Button>) you should provide a comparer:
// how to compare Button instances
public class Heap<T> {
//TODO: implement here Heap as well as Unheap method having IComparer<T> m_Comparer
...
private IComparer<T> m_Comparer;
// comparer = null - if comparer is not provided, try to use default one
// if it's possible (e.g. in case of Heap<double>)
public Heap(IComparer<T> comparer = null): base() {
// Do we have a default comparer (e.g. for int, double, string)?
if (null == comparer)
if (typeof(IComparable).IsAssignableFrom(typeof(T)) ||
typeof(IComparable<T>).IsAssignableFrom(typeof(T)))
comparer = Comparer<T>.Default;
if (null == comparer)
throw new ArgumentNullException("comparer", string.Format(
"There's no default comparer for {0} class, you should provide it explicitly.",
typeof(T).Name));
m_Comparer = comparer;
}
...
}
所以你可以创建堆
// heap of integers, default comparer
Heap<int> heap1 = new Heap<int>();
// heap of integers, custom comparer (via lambda)
Heap<int> heap2 = new Heap<int>(Comparer<int>.Create((x, y) => -x.CompareTo(y)));
// heap of Buttons, custome comparer
Heap<Button> heap3 = new Heap<Button>(Comparer<Button>.Create((x, y) => ...));
这将抛出异常:Button
类没有默认比较器
Heap<Button> heapErr = new Heap<Button>();
答案 1 :(得分:0)
您应该使用IComparer<T>
,这是.NET中所有集合使用的内容。例如:
public class Heap<T>
{
private IComparer<T> comparer;
private List<T> storage = new List<T>();
public Heap() : this(Comparer<T>.Default)
{
}
public Heap(IComparer<T> comparer)
{
this.comparer = comparer;
}
private void UpHeap(int position)
{
for(var i = position; i > 0; i = (i - 1) >> 1)
{
// Check whether storage[i] is more Priority than storage[(i - 1) >> 1]
if (comparer.Compare(storage[i], storage[(i - 1) >> 1]) > 0)
{
storage.Swap(i, (i - 1) >> 1);
}
else break;
}
}
}
这有几个好处:
T
限制为IComparable
。ICompatable
(如Int32
那样),Comparer<T>.Default
将使用该实现。