由于未捕获的异常'com.apple.coreaudio.avfaudio'而终止应用程序,原因:'必需条件为false:node!= nil'
AVAudioFile *file=[[AVAudioFile alloc] initForReading:_recordedvoice error:nil];
AVAudioFormat *format=file.processingFormat;
AVAudioFrameCount capacity= (AVAudioFrameCount)file.length;
AVAudioPCMBuffer *buffer=[[AVAudioPCMBuffer alloc] initWithPCMFormat:format frameCapacity:capacity];
[file readIntoBuffer:buffer error:nil];
[playerNode scheduleBuffer:buffer completionHandler:nil];
engine = [[AVAudioEngine alloc] init];
playerNode = [[AVAudioPlayerNode alloc] init];
[engine attachNode: playerNode];
AVAudioMixerNode *mixer = engine.mainMixerNode;
AVAudioUnitTimePitch *auTimePitch;
auTimePitch.pitch=1200.0;// In cents. The default value is 1.0. The range of values is -2400 to 2400
auTimePitch.rate = 2.0; //The default value is 1.0. The range of supported values is 1/32 to 32.0.
//get the error in the following line
[engine attachNode: auTimePitch];
[engine connect:playerNode to:auTimePitch format:[mixer outputFormatForBus:0]];
[engine connect:playerNode to:mixer format:[mixer outputFormatForBus:0]];
[playerNode play];
答案 0 :(得分:0)
在调用play之前先尝试启动引擎:
[self.engine startAndReturnError:nil];
[playerNode play];