我正在使用OpenLayers3 ol.interaction.Draw
让用户在地图上绘制一个形状,可以通过单击顶点或通过Shift +拖动来绘制自由形状多边形(这对我的应用程序很重要)。绘制一个形状后,我使用turf.js将绘制的形状与客户端中的WFS图层进行比较,运行intersect()
以查看WFS要素是否与绘制的形状相交。但是,如果手绘形状甚至有最轻微的自相交,则turf.js intersect()
函数会失败并出现以下错误(第326行是我调用intersect()
的位置)。
turf.min.js:9 Uncaught [object Object]
getResultGeometry @ turf.min.js:9
si.overlayOp @ turf.min.js:9
交叉口@ turf.min.js:15
e.exports @ turf.min.js:16
(匿名函数)@main.js:326
以下是我的代码草图。
var features = new ol.Collection();
var vs = new ol.source.Vector({
format: new ol.format.GeoJSON(),
url: function(extent) {
return XXXXXX;
},
strategy: ol.loadingstrategy.bbox
});
features.on('add', function() {
vs.forEachFeatureIntersectingExtent(extent, function(feature) {
// use to turf.js to intersect each feature with drawn feature
var bt = gjformat.writeFeatureObject(feature, {rightHanded: false});
var dt = gjformat.writeFeatureObject(features.item(0), {rightHanded: false} );
var intersection = turf.intersect(bt, dt);
}
});
我试图同时使用turf.js simplify()
和ol.geom.Geometry.simplify()
无济于事。有没有人有任何建议让turf.js intersect()
来处理手绘的自相交多边形?或者在运行交叉路口之前移除自交叉点的方法?
答案 0 :(得分:1)
受到Using JSTS buffer to identify a self-intersecting polygon答案的启发(感谢领导@hocevar),我将解决方案移植到了turf.js.使用自相交0缓冲绘制的要素会移除较小的自相交多边形,并为您提供一个干净的功能,以便在intersect()
中运行。
features.on('add', function() {
vs.forEachFeatureIntersectingExtent(extent, function(feature) {
// create geojson of wfs features and drawn feature
var bt = gjformat.writeFeatureObject(feature, {rightHanded: false});
var dt = gjformat.writeFeatureObject(features.item(0), {rightHanded: false} );
// check for kinks in the drawn feature
var kinks = turf.kinks(dt);
var dtf;
if(kinks.features.length > 0) {
// if there are self-intersections, buffer by 0 to get rid of them
dtf = turf.buffer(dt, 0, 'meters');
} else {
// if there are no self-intersection, intersect by unbuffered features
dtf = dt;
}
var intersection = turf.intersect(bt, dtf);
}
});
答案 1 :(得分:0)
您至少可以警告用户自我交叉。这些可以通过JSTS检测到。见Google Maps Polygons self intersecting detection。删除自交叉更难,但JSTS也应该可以实现:Using JSTS buffer to identify a self-intersecting polygon。