背景:我目前正忙于根据位置(X,Y)和方向(旋转)显示Zoomable Canvas上的车辆位置。我使用Rectangle来显示车辆。一切运作良好,但我有点贪心,现在我想用车顶的顶视图图片替换矩形,所以看起来车辆本身正在移动而不是矩形。
以下代码:
private void PaintLocationVehicle(VehicleClass vc)
{
IEnumerable<Rectangle> collection = vc.ZoomableCanvas.Children.OfType<Rectangle>().Where(x => x.Name == _vehicleobjectname);
List<Rectangle> listE = collection.ToList<Rectangle>();
for (int e = 0; e < listE.Count; e++)
vc.ZoomableCanvas.Children.Remove(listE[e]);
// Assign X and Y Position from Vehicle
double drawingX = vc.gCurrentX * GlobalVar.DrawingQ;
double drawingY = vc.gCurrentY * GlobalVar.DrawingQ;
// Scale Length and Width of Vehicle
double tractorWidthScaled = vc.tractorWidth * GlobalVar.DrawingQ;
double tractorLengthScaled = vc.tractorLength * GlobalVar.DrawingQ;
// Get Drawing Location
double _locationX = drawingX - (tractorLengthScaled / 2);
double _locationY = drawingY - ((tractorWidthScaled / 2));
RotateTransform rotation = new RotateTransform();
// Angle in 10th of a Degree
rotation.Angle = vc.gCurrentTheeta/10 ;
double i = 0;
//paint the node
Rectangle _rectangle = new Rectangle();
_rectangle.Stroke = new SolidColorBrush((Color)ColorConverter.ConvertFromString(vc.VehicleColor == "" ? "Black" : vc.VehicleColor));
_rectangle.Fill = new SolidColorBrush((Color)ColorConverter.ConvertFromString(vc.VehicleColor == "" ? "Black" : vc.VehicleColor));
i += 0;
_rectangle.Width = tractorLengthScaled ;
_rectangle.Height = tractorWidthScaled;
rotation.CenterX = _rectangle.Width / 2;
rotation.CenterY = _rectangle.Height / 2;
_rectangle.RenderTransform = rotation;
Canvas.SetTop(_rectangle, _locationY + i);
Canvas.SetLeft(_rectangle, _locationX + i);
_rectangle.SetValue(ZoomableCanvas.ZIndexProperty, 2);
string _tooltipmsg = "Canvas: " + vc.ZoomableCanvas.Name;
// Assign ToolTip Values for User
_tooltipmsg += "\nX: " + vc.gCurrentX;
_tooltipmsg += "\nY: " + vc.gCurrentY;
_rectangle.ToolTip = _tooltipmsg;
_rectangle.Name = _vehicleobjectname;
//add to the canvas
vc.ZoomableCanvas.Children.Add(_rectangle);
}
注意:VehicleClass
包含特定Vehicle的所有值。 DrawingQ
拥有从Reality到Zoomable Canvas的转换比例。
所以我怀疑的问题:
答案 0 :(得分:1)
如果我不正常你。你想在矩形内显示车辆的图像。为了做到这一点,你可以使用
ImageBrush并指定给Rectangle Fill属性
类似这样的事情
Rectangle rect = new Rectangle();
rect.Width = 100;
rect.Height = 100;
ImageBrush img = new ImageBrush();
BitmapImage bmp = new BitmapImage();
bmp.BeginInit();
bmp.UriSource = new Uri("vehicle image path");
bmp.EndInit();
img.ImageSource = bmp;
rect.Fill = img;
我希望有帮助