我一直在努力将这个问题钉死数周。我还没有能够找到解决方案来解决这个问题。我使用的是最新的GoogleMobileAds。
例外:无效的PBX项目(解析第0行) UnityEditor.iOS.Xcode.PBX.Parser.ParseTree()(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/XCode/PBX/Parser.cs:114) UnityEditor.iOS.Xcode.PBXProjectData.ParseContent(System.String 内容)(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/XCode/PBXProjectData.cs:451) UnityEditor.iOS.Xcode.PBXProjectData.ReadFromStream (System.IO.TextReader sr)(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/XCode/PBXProjectData.cs:458) UnityEditor.iOS.Xcode.PBXProject.ReadFromStream(System.IO.TextReader) sr)(at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/XCode/PBXProject.cs:868) UnityEditor.iOS.Xcode.PBXProject.ReadFromString(System.String src) (在 /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/XCode/PBXProject.cs:863) GoogleMobileAds.Postprocessor.runPodUpdate(System.String path)(at 资产/ GoogleMobileAds /编辑/ PostProcessor.cs:56) GoogleMobileAds.Postprocessor.OnPostprocessBuild(BuildTarget target, System.String pathToBuiltProject)(at 资产/ GoogleMobileAds /编辑/ PostProcessor.cs:27) UnityEditor.HostView:OnGUI()
谢谢!