我是qt的新手,我正在尝试创建一个程序,MainWindow调用QDialog输入一些数据。
问题是我的QDialog中的parent()在我们的情况下没有任何访问MainWindow的公共方法
void save_city(const City *city); //public method of MainWindow
代码实际上很大,所以这里有一些代码。谢谢。
mainwindow.h
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QMainWindow>
#include <QTextStream>
#include <QVector>
#include <QDebug>
#include <QFile>
#include "dialog_add_city.h"
#include "street.h"
#include "city.h"
#include "map.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
//main Window constructor
explicit MainWindow(QWidget *parent = 0);
//main Window deconstructor
~MainWindow();
/*utility function to save the city
*the function is public so that also QDialogs
*data saves can */
//////////////
//here is the public function
void save_city(const City *city);
private slots:
private:
Map mainMap;
Ui::MainWindow *ui;
QGraphicsView view;
QGraphicsScene scene;
};
dialog_add_city.h
#ifndef DIALOG_ADD_CITY_H
#define DIALOG_ADD_CITY_H
#include <QDialog>
#include "mainwindow.h"
#include "City.h"
namespace Ui {
class Dialog_Add_City;
}
class Dialog_Add_City : public QDialog
{
Q_OBJECT
public:
explicit Dialog_Add_City(QWidget *parent = 0);
~Dialog_Add_City();
private slots:
//Add New City Button clicked-Adds an new city to our city_locations.txt
void on_PushButton_Add_New_City_clicked();
private:
Ui::Dialog_Add_City *ui;
};
#endif // DIALOG_ADD_CITY_H
dialog_add_city.cpp
#include "dialog_add_city.h"
#include "ui_dialog_add_city.h"
Dialog_Add_City::Dialog_Add_City(QWidget *parent) :
QDialog(parent),
ui(new Ui::Dialog_Add_City)
{
ui->setupUi(this);
}
Dialog_Add_City::~Dialog_Add_City()
{
delete ui;
}
void Dialog_Add_City::on_PushButton_Add_New_City_clicked()
{
City *city=new City(ui->lineEdit_cityName->text(),
ui->lineEdit_X_Ko->text().toDouble(),
ui->lineEdit_Y_Ko->text().toDouble());
qDebug() << ui->lineEdit_cityName->text()
<< ui->lineEdit_X_Ko->text()
<< ui->lineEdit_Y_Ko->text();
/////////////////////////////
//HERE IS THE PROBLEM
parent()->save_city(city);
}
欢迎任何其他建议!
答案 0 :(得分:0)
问题是parent()
会将父对象的指针返回为QObject。
正如dreschrjm指出你可以尝试通过
来施放物体MyWidget *myWidget = qobject_cast<MyWidget *>(obj);
答案 1 :(得分:0)
建议:使用Qt的信号/插槽机制来避免向后引用父。
在Dialog_Add_City
中将save_city
声明为信号。
在MainWindow
中将void MainWindow::show_add_city_dialog()
{
Dialog_Add_city dialog;
connect(&dialog, &Dialog_Add_city::save_city, this, &MainWindow::save_city);
dialog.exec();
}
声明为广告位
连接创建对话框的位置: e.g。
parent()->save_city(city);
将Dialog_Add_City
中的emit save_city(city);
替换为emit save_city(ui->lineEdit_cityName->text(),
ui->lineEdit_X_Ko->text().toDouble(),
ui->lineEdit_Y_Ko->text().toDouble());
确保新的城市对象不会泄漏,我认为更好的设计是在其他地方创建City对象,而不是在对话框中。
所以
void MainWindow::save_city(const QString &cityName, double x, double y)
{
City *city=new City(cityName, x, y);
// do some interresting things with city.
}
和插槽
try {
$URL = 'http://example.com/webservices/security/accesscontrol.asmx';
$sc = new SoapClient(null, array(
'location' => $URL,
'uri' => 'http://example.com/webservices/security/',
'trace' => 1
));
$usertoken = array('UserNameToken' =>
array(
'UserName' => 'test',
'Password' => 'test123'
));
$header = new SoapHeader('http://www.docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd', 'Security', $usertoken);
$sc->__setSoapHeaders($header);
$test = $sc->__soapCall("AuthenticateClient",
array(),
array('soapaction' => 'http://example.com/webservices/security/AuthenticateClient')
);