我有2个形状:一个椭圆和一个圆。我想围绕椭圆的中心旋转圆圈。
<Path Stroke="Indigo" StrokeThickness="3" RenderTransformOrigin="0.5,0.5"
Data="M 50 50 A 50 50 0 0 0 42.5 26.2">
<Path.RenderTransform>
<RotateTransform Angle="270"/>
</Path.RenderTransform>
</Path>
<Ellipse Stroke="Black" Width="50" Height="50"/>
这就是我想要的
答案 0 :(得分:2)
首先确保两个形状使用相同的坐标系。您可以在常见的Canvas父级中将两者绘制为Path
,一个带有EllipseGeometry
,另一个带有PathGeometry
。 Canvas的左上角定义了坐标原点。
<Canvas Margin="100">
<Path Stroke="Black">
<Path.Data>
<EllipseGeometry RadiusX="50" RadiusY="50"/>
</Path.Data>
</Path>
<Path Stroke="LightBlue" StrokeThickness="5">
<Path.Data>
<PathGeometry>
<PathFigure StartPoint="0,-50">
<ArcSegment Point="42.5,-26.2" Size="50,50"
IsLargeArc="False" SweepDirection="Clockwise"/>
</PathFigure>
<PathGeometry.Transform>
<RotateTransform Angle="15"/>
</PathGeometry.Transform>
</PathGeometry>
</Path.Data>
</Path>
</Canvas>
现在根据您的需要调整ArcSegment&#39; Point
和RotateTransform Angle
。
更新:你可以像这样添加一个不断旋转弧段的动画:
<Path Stroke="LightBlue" StrokeThickness="5">
<Path.Data>
<PathGeometry>
<PathFigure StartPoint="0,-50">
<ArcSegment Point="42.5,-26.2" Size="50,50"
IsLargeArc="False" SweepDirection="Clockwise"/>
</PathFigure>
<PathGeometry.Transform>
<RotateTransform x:Name="transform"/>
</PathGeometry.Transform>
</PathGeometry>
</Path.Data>
<Path.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="transform"
Storyboard.TargetProperty="Angle"
To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Path.Triggers>
</Path>
或者没有明确命名RotateTransform:
<Path Stroke="LightBlue" StrokeThickness="5">
<Path.Data>
<PathGeometry>
<PathFigure StartPoint="0,-50">
<ArcSegment Point="42.5,-26.2" Size="50,50"
IsLargeArc="False" SweepDirection="Clockwise"/>
</PathFigure>
<PathGeometry.Transform>
<RotateTransform/>
</PathGeometry.Transform>
</PathGeometry>
</Path.Data>
<Path.Triggers>
<EventTrigger RoutedEvent="Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetProperty="Data.Transform.Angle"
To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Path.Triggers>
</Path>