我无法掩盖UIButton。它适用于UIView,但不适用于UIButton。
我的代码非常简单:
let maskingLayer = CALayer()
maskingLayer.frame = backToLiveButton.bounds
let maskingImage = WxStyleKit.imageOfTimelineBackToLiveArrow(backToLiveButton.bounds)
maskingLayer.contents = maskingImage.CGImage
backToLiveButton.layer.mask = maskingLayer
你有什么想法吗?
由于
答案 0 :(得分:0)
我能够通过继承UIButton
并覆盖drawRect
来使掩蔽工作。有两个选项可以使其工作,要么将图像转换为UIImage
,要么修改PaintCode函数以返回UIBezierPath
并使用CAShapeLayer
。
class MaskedButton: UIButton {
@IBInspectable var imageString: String?
override func draw(_ rect: CGRect) {
super.draw(rect)
if let imageString = imageString {
let maskImage = UIImage(imageLiteralResourceName: imageString)
let maskImageView = UIImageView(frame: rect)
maskImageView.contentMode = .scaleAspectFit
maskImageView.image = maskImage
layer.mask = maskImageView.layer
}
}
}
在此方法中,imageString属性在Interface Builder中设置,并且是Assets.xcassets中图像的名称。
class MaskedButton: UIButton {
override func draw(_ rect: CGRect) {
super.draw(rect)
let maskLayer = CAShapeLayer()
maskLayer.path = Wx.drawCanvas1(frame: rect).cgPath
layer.mask = maskLayer
}
}
public class Wx : NSObject {
//// Drawing Methods
public class func drawCanvas1(frame: CGRect) -> UIBezierPath {
//// Bezier Drawing
let bezierPath = UIBezierPath()
bezierPath.move(to: CGPoint(x: frame.minX + 8.88, y: frame.minY + 28.28))
bezierPath.addCurve(to: CGPoint(x: frame.minX + 77.2, y: frame.minY + 1.57), controlPoint1: CGPoint(x: frame.minX + 32.99, y: frame.minY + 2.6), controlPoint2: CGPoint(x: frame.minX + 63.13, y: frame.minY - 4.59))
...
bezierPath.close()
return bezierPath
}
}
此方法有效,但不幸的是,您必须为每种类型的按钮创建一个子类,因为它依赖于drawRect
覆盖中的函数。我不知道动态设置函数调用的任何方法,但我希望这有帮助!
如果您有任何疑问,请随时提出!