我提出了一个观点。然后我添加了这样的遮罩层。
UIView *dd = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 320, 400)];
dd.backgroundColor = [UIColor redColor];
dd.layer.masksToBounds = YES;
dd.layer.cornerRadius = 30.0f;
[self.view addSubview:dd];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
CGRect maskRect = CGRectMake(100, 100, 200, 200);
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddRect(path, nil, maskRect);
[maskLayer setPath:path];
CGPathRelease(path);
dd.layer.mask = maskLayer;
我怎么能在maskLayer上使用cornerRadius?
我试过
dd.layer.masksToBounds = YES;
dd.layer.cornerRadius = 30.0f;
它不起作用。和其他事情。
答案 0 :(得分:3)
你可能想要这样的任何方式:
在项目中添加QuartzCore Framework
//导入.m文件
#import <QuartzCore/QuartzCore.h>
//执行此代码
UIView *dd = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 320, 460)];
dd.backgroundColor = [UIColor redColor];
dd.layer.masksToBounds = YES;
dd.layer.borderColor = [UIColor whiteColor].CGColor;
[self.view addSubview:dd];
CGFloat cornerRadius = 0;
CGFloat borderWidth = 2;
UIColor *lineColor = [UIColor orangeColor];
CGRect maskRect = CGRectMake(100, 100, 200, 200);
//drawing
CGRect frame =maskRect;
CAShapeLayer *_shapeLayer = [CAShapeLayer layer];
//creating a path
CGMutablePathRef path = CGPathCreateMutable();
//drawing a border around a view
CGPathMoveToPoint(path, NULL, 0, frame.size.height - cornerRadius);
CGPathAddLineToPoint(path, NULL, 0, cornerRadius);
CGPathAddArc(path, NULL, cornerRadius, cornerRadius, cornerRadius, M_PI, -M_PI_2, NO);
CGPathAddLineToPoint(path, NULL, frame.size.width - cornerRadius, 0);
CGPathAddArc(path, NULL, frame.size.width - cornerRadius, cornerRadius, cornerRadius, -M_PI_2, 0, NO);
CGPathAddLineToPoint(path, NULL, frame.size.width, frame.size.height - cornerRadius);
CGPathAddArc(path, NULL, frame.size.width - cornerRadius, frame.size.height - cornerRadius, cornerRadius, 0, M_PI_2, NO);
CGPathAddLineToPoint(path, NULL, cornerRadius, frame.size.height);
CGPathAddArc(path, NULL, cornerRadius, frame.size.height - cornerRadius, cornerRadius, M_PI_2, M_PI, NO);
//path is set as the _shapeLayer object's path
_shapeLayer.path = path;
CGPathRelease(path);
_shapeLayer.backgroundColor = [[UIColor clearColor] CGColor];
_shapeLayer.frame = frame;
_shapeLayer.masksToBounds = NO;
_shapeLayer.fillColor = [[UIColor grayColor] CGColor];
_shapeLayer.strokeColor = [lineColor CGColor];
_shapeLayer.lineWidth = borderWidth;
//_shapeLayer is added as a sublayer of the view, the border is visible
[dd.layer addSublayer:_shapeLayer];
dd.layer.cornerRadius = cornerRadius;
可能会有用。
快乐的编码。
答案 1 :(得分:1)
我正在从路径中创建一个图层。因此,圆角应该已经在路径中起作用。尝试不仅使用rect而且使用Bezier曲线。
从你的矩形创建一个角度为半径的UIBezierPath
,如下所示:
+ (UIBezierPath *)bezierPathWithRoundedRect:(CGRect)rect cornerRadius:(CGFloat)cornerRadius;
并将其用于图层的路径