此应用程序将表单特定的涂鸦形状转换为文本
我有3个类别,字母,数字和其他字符
起点定义了从中选择输出的类别。它可以在模拟器上工作,但随着手机(分辨率)的变化,它开始出错。
这是我绘制涂鸦的活动和显示结果的TextView。
这是活动XML:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.example.soltan.app1.MainActivity"
android:background="#0e004e"
android:animateLayoutChanges="false"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:id="@+id/res"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:background="#ffffff"
android:textDirection="anyRtl"
android:hint="@string/mess"
android:layout_above="@+id/chars" />
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="105dp"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:background="#ffffff"
android:layout_marginTop="5dp"
android:id="@+id/letters"
android
>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceSmall"
android:id="@+id/txt3"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:textDirection="anyRtl"
android:hint="@string/txt3" />
</RelativeLayout>
<RelativeLayout
android:layout_width="175dp"
android:layout_height="90dp"
android:layout_above="@+id/letters"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:background="#ffffff"
android:layout_marginTop="5dp"
android:id="@+id/chars"
android:layout_alignParentRight="false"
android:layout_marginRight="5dp"
android:layout_alignParentEnd="false"
android:focusable="false">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceSmall"
android:id="@+id/txt1"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:textDirection="anyRtl"
android:hint="@string/txt1" />
</RelativeLayout>
<RelativeLayout
android:layout_width="175dp"
android:layout_height="90dp"
android:layout_above="@+id/letters"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:background="#fff"
android:layout_toRightOf="@+id/chars"
android:id="@+id/numbers">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceSmall"
android:id="@+id/txt2"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true"
android:textDirection="anyRtl"
android:hint="@string/txt2" />
</RelativeLayout>
</RelativeLayout>
这就是我现在为java文件选择类别的方法:
private List<Point> input; // a list contains the drawn graffiti shape coordinates
private Input inserted; // instance of a class
String section; // the category from which we receive the output
boolean proceed ; // if the starting point in the allowed range
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public boolean onTouchEvent(MotionEvent touchEvent)
{
super.onTouchEvent(touchEvent);
switch(touchEvent.getAction())
{
case MotionEvent.ACTION_DOWN:
{
input = new ArrayList<>();
if(touchEvent.getY() < 1216)
{
proceed = false;
}
else if(touchEvent.getY() > 1465)
{
proceed = true;
section = "letter";
}
else if(touchEvent.getX() < 506)
{
proceed = true;
section = "char";
}
else
{
proceed = true;
section = "number";
}
//Inserting the touch event points into the array list of points
for (int h = 0; h < touchEvent.getHistorySize(); h++)
{
for (int p = 0; p < touchEvent.getPointerCount(); p++)
{
float x = touchEvent.getHistoricalX(p,h);
float y = touchEvent.getHistoricalY(p,h);
input.add(new Point(x,y));
}
}
break;
}
case MotionEvent.ACTION_MOVE:
{
//Inserting the touch event points into the array list of points
for (int h = 0; h < touchEvent.getHistorySize(); h++)
{
for (int p = 0; p < touchEvent.getPointerCount(); p++)
{
float x = touchEvent.getHistoricalX(p,h);
float y = touchEvent.getHistoricalY(p,h);
input.add(new Point(x,y));
}
}
break;
}
case MotionEvent.ACTION_UP:
{
//Inserting the touch event points into the array list of points
for (int h = 0; h < touchEvent.getHistorySize(); h++)
{
for (int p = 0; p < touchEvent.getPointerCount(); p++)
{
float x = touchEvent.getHistoricalX(p,h);
float y = touchEvent.getHistoricalY(p,h);
input.add(new Point(x,y));
}
}
if(proceed)
{
inserted = new Input();
String letter =inserted.checkPoint(input,section);
if(letter.equals(""))
{
Toast.makeText(this,"No Such Graffiti, check the our dictionary!",Toast.LENGTH_SHORT).show();
}
TextView myText =(TextView) findViewById(R.id.res);
String text = myText.getText().toString();
myText.setText(text+letter);
}
break;
}
}
return true;
}
答案 0 :(得分:2)
在我看来,您正试图从最顶层的视图中获取touchEvents,并根据坐标确定触摸了哪个孩子?如果是这样,这是非常错误的。要做的就是为孩子们自己注册onClick或onTouch监听器,然后检查视图中的id以确定触摸了哪一个。
编辑:
最简单的方法是将此添加到您提供id的所有三个RelativeLayouts:
android:onClick="myMethod"
然后在您的活动中添加此内容
public void myMethod(View view) {
switch(view.getId()) {
case R.id.letters:
//do here what you wanna do with letters
break;
case R.id.chars:
//do here what you wanna do with chars
break;
case R.id.numbers:
//do here what you wanna do with numbers
break;
}
}
您可以根据需要重命名该方法,只要它与您在xml中指定的方法相同