当我调用生成排列时,第二个GeneratePermutations(list, startCount, permutationCount)
会产生6次返回(yield return permutationList;
)。但由于某些原因,即使我在结果上调用result
,第一个GetPermutations
中的.ToList()
也不包含任何内容。
这有什么要做的递归吗?
Test.cs
IEnumerable<int[]> actual = _sut.GetPermutations(3).ToList();
Perm.cs
public class Perm
{
public IEnumerable<int[]> GetPermutations(int permutationCount)
{
int[] permutationList = Enumerable.Range(1, permutationCount).ToArray();
IEnumerable<int[]> result = GeneratePermutations(permutationList, 0, permutationCount - 1).ToList();
// Doesn't contain any value!
return result;
}
// http://stackoverflow.com/a/756083/4035
private IEnumerable<int[]> GeneratePermutations(int[] permutationList, int startCount, int permutationCount)
{
if (startCount == permutationCount)
{
// Does return 6 times here.
yield return permutationList;
}
else
{
for (int i = startCount; i <= permutationCount; i++)
{
Swap(ref permutationList, startCount, i);
GeneratePermutations(permutationList, startCount + 1, permutationCount).ToList();
Swap(ref permutationList, startCount, i);
}
}
}
// http://stackoverflow.com/a/2094316/4035
public static void Swap(ref int[] list, int index1, int index2)
{
int tmp = list[index1];
list[index1] = list[index2];
list[index2] = tmp;
}
}
答案 0 :(得分:3)
您的问题是,您永远不会返回递归调用的结果,并且您始终使用相同的数组。这对您的代码来说是最快的解决方案(不是最好的,但我确定你会从这里弄清楚):
IEnumerable<int[]> perms = GeneratePermutations(
new List<int>(permutationList).ToArray(),
startCount + 1, permutationCount);
foreach(int[] perm in perms)
yield return perm;
btw:你可以让整个班级成为静态和通用的