我一直在摆弄this位的Python代码来模拟弹簧摆系统。我略微改变了方程式并且它很好。但是,我还希望在this gif。
之后添加一个持久跟踪这是我的完整代码(由于你需要ODE求解以生成绘图数据,我不能再削减它),相关位接近结束:
import numpy as np
from scipy.integrate import odeint
import matplotlib.pyplot as plt
import matplotlib.animation as animation
from numpy import sin, cos, pi, array
spring_constant = 22.93
length = 0.16
mass = 0.1
# initial conditions
init = array([-0.35, 0, 0.08, 1]) # initial values
#array([theta, theta_dot, x, x_dot])
#Return derivatives of the array z (= [theta, theta_dot, x, x_dot])
def deriv(z, t, spring_k, spring_l, bob_mass):
k = spring_k
l = spring_l
m = bob_mass
g = 9.8
theta = z[0]
thetadot = z[1]
x = z[2]
xdot= z[3]
return array([
thetadot,
(-1.0/(l+x)) * (2*xdot*thetadot + g*sin(theta)),
xdot,
g*cos(theta) + (l+x)*thetadot**2 - (k/m)*x
])
#Create time steps
time = np.linspace(0.0,10.0,1000)
#Numerically solve ODE
y = odeint(deriv,init,time, args = (spring_constant, length, mass))
l = length
r = l+y[:,2]
theta = y[:,0]
dt = np.mean(np.diff(time))
x = r*sin(theta)
y = -r*cos(theta)
##MATPLOTLIB BEGINS HERE##
fig = plt.figure()
ax = fig.add_subplot(111, autoscale_on=False,
xlim=(-1.2*r.max(), 1.2*r.max()),
ylim=(-1.2*r.max(), 0.2*r.max()), aspect = 1.0)
ax.grid()
##ANIMATION STUFF BEGINS HERE##
line, = ax.plot([], [], 'o-', lw=2)
time_template = 'time = %.1fs'
time_text = ax.text(0.05, 0.9, '', transform=ax.transAxes)
def init():
line.set_data([], [])
time_text.set_text('')
return line, time_text
def animate(i):
thisx = [0, x[i]]
thisy = [0, y[i]]
line.set_data(thisx, thisy)
time_text.set_text(time_template%(i*dt))
return line, time_text
ani = animation.FuncAnimation(fig, animate, np.arange(1, len(y)),
interval=25, blit=True, init_func=init)
plt.show()
我尝试制作一个每次动画循环调用时附加的点列表,然后每帧到目前为止绘制所有这些点:
time_template = 'time = %.1fs'
time_text = ax.text(0.05, 0.9, '', transform=ax.transAxes)
foox = []
fooy = []
def init():
line.set_data([], [])
foo.set_data([], [])
time_text.set_text('')
return line, time_text, foo
def animate(i):
thisx = [0, x[i]]
thisy = [0, y[i]]
foox += [x[i]]
fooy += [y[i]]
line.set_data(thisx, thisy)
foo.set_data(foox, fooy)
time_text.set_text(time_template%(i*dt))
return line, time_text, foo
但是我得到了
UnboundLocalError: local variable 'foox' referenced before assignment
我猜这意味着当你使用全局变量时它不喜欢它?我不确定如何在不使用animate()范围之外的变量的情况下保留已绘制点的历史记录。谁知道怎么做?
谢谢。
修改:
我解决了。我误用了+ =而不是.append()。现在我觉得自己像个白痴。
后人应该是:
def animate(i):
thisx = [0, x[i]]
thisy = [0, y[i]]
foox.append(x[i])
fooy.append(y[i])
line.set_data(thisx, thisy)
foo.set_data(foox, fooy)
time_text.set_text(time_template%(i*dt))
return line, time_text, foo
答案 0 :(得分:0)
您正在修改动画函数中的全局变量,而不将其声明为global
foo
和line
也是多余的
除此之外,你的动画效果很好;您可以运行以下代码来查看它:
import numpy as np
from scipy.integrate import odeint
import matplotlib.pyplot as plt
import matplotlib.animation as animation
from numpy import sin, cos, pi, array
spring_constant = 22.93
length = 0.16
mass = 0.1
# initial conditions
init = array([-0.35, 0, 0.08, 1]) # initial values
#array([theta, theta_dot, x, x_dot])
#Return derivatives of the array z (= [theta, theta_dot, x, x_dot])
def deriv(z, t, spring_k, spring_l, bob_mass):
k = spring_k
l = spring_l
m = bob_mass
g = 9.8
theta = z[0]
thetadot = z[1]
x = z[2]
xdot= z[3]
return array([
thetadot,
(-1.0/(l+x)) * (2*xdot*thetadot + g*sin(theta)),
xdot,
g*cos(theta) + (l+x)*thetadot**2 - (k/m)*x
])
#Create time steps
time = np.linspace(0.0,10.0,1000)
#Numerically solve ODE
y = odeint(deriv,init,time, args = (spring_constant, length, mass))
l = length
r = l+y[:,2]
theta = y[:,0]
dt = np.mean(np.diff(time))
x = r*sin(theta)
y = -r*cos(theta)
##MATPLOTLIB BEGINS HERE##
fig = plt.figure()
ax = fig.add_subplot(111, autoscale_on=False,
xlim=(-1.2*r.max(), 1.2*r.max()),
ylim=(-1.2*r.max(), 0.2*r.max()), aspect = 1.0)
ax.grid()
##ANIMATION STUFF BEGINS HERE##
line, = ax.plot([], [], 'o-', lw=2)
time_template = 'time = %.1fs'
time_text = ax.text(0.05, 0.9, '', transform=ax.transAxes)
foox = []
fooy = []
#foo.set_data(foox, fooy)
def init():
global line, time_text, foo
line.set_data([], [])
# foo.set_data([], [])
time_text.set_text('')
return line, time_text#, foo
def animate(i):
global foox, fooy, foo
thisx = [0, x[i]]
thisy = [0, y[i]]
foox += [x[i]]
fooy += [y[i]]
line.set_data(thisx, thisy)
# foo.set_data(foox, fooy)
time_text.set_text(time_template%(i*dt))
return line, time_text#, foo
ani = animation.FuncAnimation(fig, animate, np.arange(1, len(y)), interval=25, blit=False, init_func=init)
plt.show()
我已设置blit=False
,因为上次检查,blit
未在OSX上工作
答案 1 :(得分:0)
我解决了。我误用了+ =而不是.append()。现在我觉得自己像个白痴。
后人应该是:
def animate(i):
thisx = [0, x[i]]
thisy = [0, y[i]]
foox.append(x[i])
fooy.append(y[i])
line.set_data(thisx, thisy)
foo.set_data(foox, fooy)
time_text.set_text(time_template%(i*dt))
return line, time_text, foo