我在使用一些C代码时遇到了一些问题我正在为一个arduino项目写作。目标是使用外部多路复用ADC将大量模拟信号数字化,然后将这些数字值加载到外部移位寄存器中,并使用SPI将它们移入Arduino。为了测试我的代码,我只有一个ADC复用4个信号。
中断引脚(20)连接到比较器电路,该电路查看原始模拟信号,并在电压为1V或更高时将引脚拉高。当调用ISR时,它将禁用全局中断" noInterrupts()"设置事件标志,从中断处理程序中分离引脚20,启用全局中断"中断()"最后回到它停止的地方。
我面临一些问题,首先ISR被调用一次,第二次罚款但是在第二次ISR调用之后它再也没有被调用,这是我的秒数问题,中断引脚变低。根据AttachInterupt()函数,只有在引脚20为高电平时才应调用ISR。这可以在我附上的第一张和第二张图片中看到。我注意到的另一件事是中断引脚为高电平的持续时间对第3个ISR是否被调用没有影响。
我不确定这是否是我对Arduino的中断处理的理解问题,或是代码搞砸导致堆栈溢出或类似的问题。
// the sensor communicates using SPI, so include the library:
#include <SPI.h>
//Constants
#define RD 41 //pin 41 conneced to read pin
#define INT1 37 //pin 37 connecte to interrupt 1
#define CLK_INH 53 //pin 53 connected to clk inhibit
#define LD 40 //pin 40 connected to load pin
#define INPUT_MAX 3 //input selector limit (Zero Indexed)
#define SENSORS 3 //how many sensors are used (Zero Indexed)
#define DATA_DUMP 38 //pin 29 controlls the data dump deature
#define BYTE_LEN 1 //number of ADC used
#define DEBUG1 17
#define DEBUG2 16
//Controls
unsigned char selector = 0; //ACD input selector
volatile byte eventFlag = LOW; //Control Flag, set to True when event occurs
bool lastButtonState = true;
//Counters
unsigned int i = 0; //eventLog[i]: event counter
unsigned int j = 0; //eventLog[i].data[j]: data counter
//Function Delcarations
unsigned char inputSelector (unsigned char my_selector);
void lockAndPop ();
void dataDump ();
void debug (int pin);
bool fallingEdge (bool); //check for a falling edge of a digital read
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void setup() {
// put your setup code here, to run once:
pinMode(RD, OUTPUT); //Read pin, 0 = begin analog conversion (ADC)
pinMode(INT1, INPUT); //Interrupt pin, 0 = conversion complete (ADC)
pinMode(CLK_INH, OUTPUT); //Clock inhibit pin, 1= no change on output (ShiftRegister)
pinMode(LD, OUTPUT); //Shift/Load pin, 1 = data is shifted (ShiftRegister)
pinMode(DATA_DUMP, INPUT);
pinMode(DEBUG1, OUTPUT);
pinMode(DEBUG2, OUTPUT);
DDRA = 0xFF; //Set port A to ouput
SPI.begin();
//SPI.mode1 Clock idel low CLOP = 0, Data sampled on falling edge CPHA = 1
SPI.beginTransaction(SPISettings(5000000, MSBFIRST, SPI_MODE1));
digitalWrite(RD, HIGH); //Stop conversion
digitalWrite(CLK_INH, HIGH); //No change on the output
digitalWrite(LD, LOW); //Load the shift register
digitalWrite(DEBUG1, LOW);
digitalWrite(DEBUG2, LOW);
attachInterrupt(digitalPinToInterrupt(20), pin_ISR, HIGH); //Call pin_ISR when pin20 goes high
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
typedef struct //event structure, containts a timestamp element and an array of 18 data points
{
unsigned long int timeStamp;
unsigned char data[SENSORS];
} Event;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Event eventLog[200]; //an array of structures representing 200 events, once the 200 events have been filled the data will be printed
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void loop() {
if(fallingEdge(digitalRead(DATA_DUMP))){ //If there is falling edge on the data dump button, call the dataDump function
dataDump();
}
debug(DEBUG2);
if(eventFlag) //if the Event flag is set to true by ISR begin the conversion steps
{
debug(DEBUG1);
digitalWrite(RD,LOW); //Start conversion
while(digitalRead(INT1)){} //Wait for conversion to complete
eventLog[i].timeStamp = micros();
for (j=0; j<=SENSORS; j++) {
lockAndPop(); //lock digital value and reset conversion
PORTA = inputSelector(selector); //increment the selector pin
digitalWrite(RD, LOW); //Start new conversion
digitalWrite(CLK_INH, LOW); //Start the data transfer
eventLog[i].data[j] = SPI.transfer(0); //read a single byte from the SPI line
digitalWrite(CLK_INH, HIGH); //Inhibit clock
digitalWrite(LD, LOW);
while(digitalRead(INT1)){} //wait for previous conversion to end
}
i++;
digitalWrite(RD, HIGH);
selector = 0;
if(i>=200){
dataDump(); //if the event log hits 200 before a data dump is request, dump the data
}
eventFlag = LOW;
attachInterrupt(digitalPinToInterrupt(20), pin_ISR, HIGH);
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void pin_ISR() {
noInterrupts();
detachInterrupt(digitalPinToInterrupt(20));
eventFlag = HIGH;
interrupts();
return;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
unsigned char inputSelector (unsigned char my_selector){
if(my_selector==INPUT_MAX){ //if the current selector is at the highest value reset to 0
return 0;
}
return my_selector++; //increment the input selector by 1
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void lockAndPop (){
digitalWrite(LD, HIGH); //Lock in digital value
digitalWrite(RD, HIGH); //Reset conversion
return;
}
void dataDump (){
detachInterrupt(digitalPinToInterrupt(20));
char buf[100], *pos = buf; //create a buffer of 100 charaters, anda pointer to the begining of that buffer
char *base = buf; //create a base address to reset the buffer
unsigned int eventCount = i; //how many events occured before dump command was called
unsigned int localCount;
unsigned int localData;
Serial.begin(115200);
Serial.println(i);
for (localCount = 0; localCount<=eventCount; localCount++){
pos += sprintf(pos, "%lu", eventLog[localCount].timeStamp); //sprintf will append the data to the pointer "pos", and return the number of byte append.
for (localData = 0; localData<=SENSORS; localData++){
pos += sprintf(pos, " %d", (unsigned int)(eventLog[localCount].data[localData]));
}
Serial.println(buf);
pos = base;
}
i=0;
j=0;
Serial.end();
attachInterrupt(digitalPinToInterrupt(20), pin_ISR, HIGH);
return;
}
void debug(int pin){
digitalWrite(pin, HIGH);
digitalWrite(pin, LOW);
return;
}
bool fallingEdge (bool currentButtonState){
if(!currentButtonState&&lastButtonState){
lastButtonState = currentButtonState;
return 1;
}
lastButtonState = currentButtonState;
return 0;
}
ISR引脚上发生了一些噪音,但这并不重要,因为我在服务程序中禁用了该特定引脚,因此我不认为这是一个问题< / p>