这是我第一次编码。我这样做是作为选择性模块。我必须编制ai_player编程,从随机播放到获胜,我被卡住了。任何意见,将不胜感激。游戏是连接4.我不断得到“对象没有属性”错误。
import random
import time
def board():
for i in range(0, 8, 1):
for j in range(0, 10, 1):
board[i][j] = 0
return board
def move(board, valid_move):
start_time = time.time()
x = 0
while x == 0:
i = range(7, -1, -1)
j = range(0, 10, 1)
first_move = board[i][j]
board[7][4] = 1
if board[i-1][j] == 0: #above
first_move = [i, j]
x = 1
print " valid above"
return j
elif (board[i][j+1] == 0 and (i <= 7 and j <= 9)) or (board[i-1][j+1] == 0 and (i <= 7 and j <= 9)) or (board[i-1][j+1] == 0 and (i <= 7 and j <= 9)): #right
first_move = [i, (j+1)]
x = 1
print " valid right"
return (j+1)
elif board[i][j-1] == 0 or board[i-1][j-1] == 0 or board[i-1][j-1] == 0: #left
first_move = [i, (j-1)]
x = 1
print " valid left"
return (j-1)
else:
r = random.randint(0, 7)
c = random.randint(0, 9)
first_move = [r, c]
x = 1
print " random move"
return c
end_time = time.time() - start_time
print end_time
return first_move
File "F:/5. Fifth year/1st Semester/MPR 213 2016/Project 2016/attempts.py", line 20, in board
board[i][j] = 0
TypeError: 'function' object has no attribute '__getitem__'
答案 0 :(得分:0)
看起来您正在尝试创建名为board
的多维列表。这不是你怎么做的,你实际完成的是创建了一个名为board
的函数,然后你尝试索引该函数,因为它不是列表而失败。
要创建board
,请使用
board = [[0] * 10 for i in range(0, 8)]