LÖVE的背景颜色

时间:2016-05-04 02:34:32

标签: lua love2d

我已经设置了配置文件,我刚开始编写程序来设置基于文本的RPG /模拟游戏的标题屏幕。 背景颜色似乎没有从默认黑色改变,这有点问题。我在下面发布了我现有的代码。是的,我正在执行包含配置文件和此代码的整个文件夹。

function love.load()
    love.graphics.setBackgroundColor( 255, 255, 255 )
end

function love.update(dt)
end

function 
    love.graphics.newImage (\LUA txt adventure\Title.png)
end

$

function love.conf(t)
    t.modules.joystick = true   -- Enable the joystick module (boolean)
    t.modules.audio = false     -- Enable the audio module (boolean)
    t.modules.keyboard = true   -- Enable the keyboard module (boolean)
    t.modules.event = true      -- Enable the event module (boolean)
    t.modules.image = true      -- Enable the image module (boolean)
    t.modules.graphics = true   -- Enable the graphics module (boolean)
    t.modules.timer = true      -- Enable the timer module (boolean)
    t.modules.mouse = true      -- Enable the mouse module (boolean)
    t.modules.sound = false     -- Enable the sound module (boolean)
    t.modules.thread = true
    t.modules.physics = true    -- Enable the physics module (boolean)
    t.console = false           -- Attach a console (boolean, Windows only)
    t.title = "Space Trade Sim"        -- The title of the window the game is in (string) 
    t.author = "Magikarp"        -- The author of the game (string)
    t.window.fullscreen = false -- Enable fullwindow (boolean)
    t.window.vsync = false       -- Enable vertical sync (boolean)
    t.window.fsaa = 0           -- The number of FSAA-buffers (number)
    t.window.height = 600       -- The window height (number)
    t.window.width = 800        -- The window width (number)
end

0 个答案:

没有答案