Java中用于音频的循环ShortBuffer

时间:2010-09-10 03:28:58

标签: java audio buffer

我正在实现音轨类,我需要一个良好的循环缓冲区实现。我正在为我的音频样本使用短路,所以我更喜欢使用ShortBuffer类作为实际的缓冲区。这个轨道需要是线程安全的,但我可以保证只有一个线程会读取而另一个线程会在轨道上写入。 我当前的实现看起来像这样(它不处理包装)。

public class Track {
    //sample rate 44100, 2 channels with room for 4 seconds
    private volatile ShortBuffer buffer = ShortBuffer.allocate((44100 * 2) * 4);
    //keep count of the samples in the buffer
    private AtomicInteger count = new AtomicInteger(0);
    private ReentrantLock lock = new ReentrantLock(true);
    private int readPosition = 0;

    public int getSampleCount() {
        int i = count.get();
        return i > 0 ? i / 2 : 0;
    }

    public short[] getSamples(int sampleCount) {
        short[] samples = new short[sampleCount];
        try {
            lock.tryLock(10, TimeUnit.MILLISECONDS);
            int writePosition = buffer.position();
            buffer.position(readPosition);
            buffer.get(samples);
            //set new read position
            readPosition = buffer.position();
            // set back to write position
            buffer.position(writePosition);
            count.addAndGet(-sampleCount);
        } catch (InterruptedException e) {
            System.err.println("Exception getting samples" + e);
        } finally {
            if (lock.isHeldByCurrentThread()) {
                lock.unlock();
            }
        }
        return samples;
    }

    public void pushSamples(short[] samples) {
        try {
            lock.tryLock(10, TimeUnit.MILLISECONDS);
            buffer.put(samples);
            count.addAndGet(samples.length);
        } catch (InterruptedException e) {
            System.err.println("Exception getting samples" + e);
        } finally {
            if (lock.isHeldByCurrentThread()) {
                lock.unlock();
            }
        }
    }
}

1 个答案:

答案 0 :(得分:3)

这是我提出的解决方案http://pastebin.com/2St01Wzf我决定使用带有短数组的head和tail属性更容易,而不仅仅是使用ShortBuffer读取位置。我还从Java集合类中获取了一个想法,以检测缓冲区何时已满。这是源代码,以防万用表消失:

public class Track {

private static Logger log = LoggerFactory.getLogger(Track.class);

private final long id = System.nanoTime();

// number of channels
private int channelCount;

// maximum seconds to buffer
private int bufferedSeconds = 5;

private AtomicInteger count = new AtomicInteger(0);

private ReentrantLock lock;

private volatile short[] buffer;

private int capacity = 0;

private int head = 0;

private int tail = 0;

public Track(int samplingRate, int channelCount) {
    // set the number of channels
    this.channelCount = channelCount;
    // size the buffer
    capacity = (samplingRate * channelCount) * bufferedSeconds;
    buffer = new short[capacity];
    // use a "fair" lock
    lock = new ReentrantLock(true);
}

/**
 * Returns the number of samples currently in the buffer.
 * 
 * @return
 */
public int getSamplesCount() {
    int i = count.get();
    return i > 0 ? i / channelCount : 0;
}

/**
 * Removes and returns the next sample in the buffer.
 * 
 * @return single sample or null if a buffer underflow occurs
 */
public Short remove() {
    Short sample = null;
    if (count.get() > 0) {
        // decrement sample counter
        count.addAndGet(-1);
        // reposition the head
        head = (head + 1) % capacity;
        // get the sample at the head
        sample = buffer[head];
    } else {
        log.debug("Buffer underflow");
    }
    return sample;
}

/**
 * Adds a sample to the buffer.
 * 
 * @param sample
 * @return true if added successfully and false otherwise
 */
public boolean add(short sample) {
    boolean result = false;
    if ((count.get() + 1) < capacity) {
        // increment sample counter
        count.addAndGet(1);
        // reposition the tail
        tail = (tail + 1) % capacity;
        // add the sample to the tail
        buffer[tail] = sample;
        // added!
        result = true;
    } else {
        log.debug("Buffer overflow");
    }
    return result;
}

/**
 * Offers the samples for addition to the buffer, if there is enough capacity to 
 * contain them they will be added.
 * 
 * @param samples
 * @return true if the samples can be added and false otherwise
 */
public boolean offer(short[] samples) {
    boolean result = false;
    if ((count.get() + samples.length) <= capacity) {
        pushSamples(samples);
        result = true;
    }
    return result;
}

/**
 * Adds an array of samples to the buffer.
 * 
 * @param samples
 */
public void pushSamples(short[] samples) {
    log.trace("[{}] pushSamples - count: {}", id, samples.length);
    try {
        lock.tryLock(10, TimeUnit.MILLISECONDS);
        for (short sample : samples) {
            log.trace("Position at write: {}", tail);
            if (!add(sample)) {
                log.warn("Sample could not be added");
                break;
            }
        }
    } catch (InterruptedException e) {
        log.warn("Exception getting samples", e);
    } finally {
        if (lock.isHeldByCurrentThread()) {
            lock.unlock();
        }
    }
}

/**
 * Returns a single from the buffer.
 * 
 * @return
 */
public Short popSample(int channel) {
    log.trace("[{}] popSample - channel: {}", id, channel);
    Short sample = null;
    if (channel < channelCount) {
        log.trace("Position at read: {}", head);
        try {
            lock.tryLock(10, TimeUnit.MILLISECONDS);
            sample = remove();
        } catch (InterruptedException e) {
            log.warn("Exception getting sample", e);
        } finally {
            if (lock.isHeldByCurrentThread()) {
                lock.unlock();
            }
        }
    }
    return sample;
}

}