我正在尝试使用pygame将地图绘制到屏幕上,但无法理解为什么它会赢。我没有得到追溯。屏幕正在初始化,然后没有绘制图像。我尝试过使用相同结果的其他.bmp图像,因此我的代码中必定存在未正确排序/写入的内容。
以下是游戏的主要模块:
import pygame
import sys
from board import Board
def run_game():
#Launch the screen.
screen_size = (1200, 700)
screen = pygame.display.set_mode(screen_size)
pygame.display.set_caption('Horde')
#Draw the board.
game_board = Board(screen)
game_board.blit_board()
#Body of the game.
flag = True
while flag == True:
game_board.update_board()
run_game()
这是您看到使用的电路板模块。具体来说,blit_board()
函数无声地绘制我要求的map.bmp
文件(文件在同一目录中)。
import pygame
import sys
class Board():
def __init__(self, screen):
"""Initialize the board and set its starting position"""
self.screen = screen
#Load the board image and get its rect.
self.image = pygame.image.load('coll.bmp')
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
#Start the board image at the center of the screen.
self.rect.centerx = self.screen_rect.centerx
self.rect.centery = self.screen_rect.centery
def blit_board(self):
"""Draw the board on the screen."""
self.screen.blit(self.image, self.rect)
def update_board(self):
"""Updates the map, however and whenever needed."""
#Listens for the user to click the 'x' to exit.
for event in pygame.event.get():
if event.type == pygame.QUIT: sys.exit()
#Re-draws the map.
self.blit_board()
我得到的只是黑屏。为什么map.bmp
图片不会被绘制?
答案 0 :(得分:1)
正如DanMašek所说,你需要告诉PyGame在绘制图像后更新显示。
要实现此目的,只需将“电路板”循环修改为以下内容:
def update_board(self):
"""Updates the map, however and whenever needed."""
#Listens for the user to click the 'x' to exit.
for event in pygame.event.get():
if event.type == pygame.QUIT: sys.exit()
#Re-draws the map.
self.blit_board()
pygame.display.update()