每3秒显示一次随机图片 - Android Studio

时间:2016-04-18 14:41:13

标签: android android-studio random timer

出于某种原因,我似乎无法理解这一点。我想做的是每3秒钟出现三个图像中的任何一个,但由于某种原因,它给了我一个随机图像,然后另一个突然出现并消失。总的来说,我希望它每3秒生成一个图像,但由于某种原因无法使其工作。下面是我的VGameView的代码:

public class VGameView extends View {
private Bitmap parrot;
private Bitmap moneyChest;
private Bitmap bomb;

Random randy;
int savedTime = 0;
long lastTime;
int rndImg;

private String score = "Score: ";
private int scoreCounter = 0;
private Paint scorePaint = new Paint();

public VGameView(Context context) {
    super(context);

    parrot = BitmapFactory.decodeResource(getResources(), R.drawable.parrot);

    moneyChest = BitmapFactory.decodeResource(getResources(), R.drawable.moneychest);

    bomb = BitmapFactory.decodeResource(getResources(), R.drawable.bomb);

    scorePaint.setColor(Color.BLACK);
    scorePaint.setTextSize(50);
}

public boolean onTouchEvent(MotionEvent event) {
    int eventAction = event.getAction();

    int x = (int) event.getX();
    int y = (int) event.getY();

    switch (eventAction) {
        case MotionEvent.ACTION_DOWN:
            break;
    }
    invalidate();
    return true;
}

@Override
protected void onDraw(Canvas canvas) {
    String.valueOf(scoreCounter);
    canvas.drawText(score + scoreCounter, 10, 100, scorePaint);

    long now = System.currentTimeMillis();
    savedTime += now - lastTime;
    lastTime = now;

    if (savedTime > 3000) {
        savedTime = 0;
        Random randy = new Random();
        rndImg = (int) (3 * Math.random()) + 1;
        if (rndImg == 1) {
            canvas.drawBitmap(parrot, 200, 500, null);
        }

        if (rndImg == 2) {
            canvas.drawBitmap(moneyChest, 600, 200, null);
        }

        if (rndImg == 3) {
            canvas.drawBitmap(bomb, 30, 30, null);
        }
    }
}

2 个答案:

答案 0 :(得分:1)

创建视图时将调用

onDraw(),之后只有在需要重置视图时才会调用它。当您调用invalidate()方法时会发生这种情况。

所以,我建议你在创建视图的Activity中创建一个线程或一个处理程序,然后每隔3秒重置一次视图。

在VGameView中:

@Override
protected void onDraw(Canvas canvas) {
    String.valueOf(scoreCounter);
    canvas.drawText(score + scoreCounter, 10, 100, scorePaint);

        rndImg = (int) (3 * Math.random()) + 1;
        if (rndImg == 1) {
            canvas.drawBitmap(parrot, 200, 500, null);
        }

        if (rndImg == 2) {
            canvas.drawBitmap(moneyChest, 600, 200, null);
        }

        if (rndImg == 3) {
            canvas.drawBitmap(bomb, 30, 30, null);
        }
  }

public void reset(){
    invalidate();
}

内部活动:

Handler mHandler = new Handler();
Runnable changeImage = new Runnable() {
@Override 
public void run() {
      mview.reset();
      mHandler.postDelayed(changeImage, 3000);
    }
};

mHandler.postDelayed(changeImage, 3000);

告诉我这是否有效..

答案 1 :(得分:0)

使用postdelayed实现处理程序

private Handler mHandler;

Runnable imageChecker = new Runnable() {
@Override 
public void run() {
      try {
           //update your image here
      } finally {
           mHandler.postDelayed(imageChecker, 3000);
      }
}
};

的onCreate

mHandler = new Handler();
imageChecker.run();