I made this the classes given below to implement sounds in a game.
On execution i get the following error.
Please can some-one tell me why i'm getting this error and how to solve it!!
This is my Sound-Class file:
package flappyLemon.model.game;
import javax.sound.sampled.*;
public class Sound {
private Clip clip;
public static Sound sound = new Sound("LemonTree.mp3");
public Sound(String fileName) {
try {
AudioInputStream ais = AudioSystem.getAudioInputStream(Sound.class.getResource(fileName));
clip = AudioSystem.getClip();
clip.open(ais);
} catch (Exception e) {
e.printStackTrace();
}
}
public void play() {
try {
if (clip != null) {
new Thread() {
public void run() {
synchronized (clip) {
clip.stop();
clip.setFramePosition(0);
clip.start();
}
}
}.start();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
Now i call it:
Sound.sound.play();
And then I became a NullPointerException:
java.lang.NullPointerException
at com.sun.media.sound.StandardMidiFileReader.getSequence(StandardMidiFileReader.java:207)
at javax.sound.midi.MidiSystem.getSequence(MidiSystem.java:841)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:178)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1147)
at flappyLemon.model.game.Sound.<init>(Sound.java:13)
at flappyLemon.model.game.Sound.<clinit>(Sound.java:9)
at flappyLemon.model.FlappyLemon.main(FlappyLemon.java:67)
答案 0 :(得分:1)
Copy your audio source file into your project
like this:
Java api does not allow .mp3
files . you should use .wav files.
private Clip clip;
public static Sound sound = new Sound("Yamaha-TG100-Whistle-C5.wav");
public Sound(String fileName) {
try {
AudioInputStream ais = AudioSystem.getAudioInputStream(Sound.class.getResource(fileName));
clip = AudioSystem.getClip();
clip.open(ais);
} catch (Exception e) {
e.printStackTrace();
}
}
for more information click here
答案 1 :(得分:1)
Java不支持mp3文件,mp3是音频容器,大多数编码使用。
引自developer.com:
Java Sound支持各种文件类型,包括AIFF,AU和WAV。它可以以8 KHz到48 KHZ的采样率呈现8位和16位音频数据。