我在Java中制作游戏,其中一个球在没有用户控制的情况下持续向前移动,但是用户可以使用向上和向下箭头键来控制球的垂直移动,但是我是坚持通过我的main方法添加keylistener类/无论它是什么,我的JFrame。基本上,我做add(keylistener_class/method)
和Java(非常正确),抱怨我的类或方法不是一个组件。那么,我的问题是AM我应该如何将keylistener添加到我的Jframe中?
干杯, 马特
代码:
package org.ultraluminous.vertiball;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Game extends JPanel{
static int x = 0;
static int y = 0;
static int ys = 0;
private static void shift(){
x+=1;
y+=ys;
}
public static void event(KeyEvent e){
if(e.getKeyCode() == KeyEvent.VK_UP){
ys = 1;
}
if (e.getKeyCode() == KeyEvent.VK_DOWN){
ys = -1;
}
}
public class key{
public void Listen() {
KeyListener listener = new KeyListener() {
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyPressed(KeyEvent e) {
}
@Override
public void keyReleased(KeyEvent e) {
}
};
addKeyListener(listener);
setFocusable(true);
}
}
@Override
public void paint(Graphics g){
super.paint(g);
Graphics2D Graph = (Graphics2D) g;
Graph.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
Graph.setColor(Color.BLUE);
Graph.drawOval(x, y, 50, 50);
Graph.fillOval(x, y, 50, 50);
}
public static void main (String[] args){
JFrame Win = new JFrame("Pong");
Game game = new Game();
Win.add(new Game());
//Win.add... add what? I need to add the key listener here
//but seem to be unable to.
Win.setResizable(false);
Win.setSize(900, 600);
Win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Win.setVisible(true);
while (true) {
shift();
Win.repaint();
try {
Thread.sleep(10);
} catch (InterruptedException e){
e.printStackTrace();
}
}
}
答案 0 :(得分:1)
我通过将KeyListener添加到JFrame
来实现它。或者,您可以为KeyListener创建一个单独的类,并以这种方式添加它(而不是使用匿名内部类)。这是我添加的内容:
public static void main (String[] args){
JFrame Win = new JFrame("Pong");
Game game = new Game();
Win.add(new Game());
Win.addKeyListener(new KeyListener() {
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyPressed(KeyEvent e) {
if(e.getKeyCode() == KeyEvent.VK_UP){
ys = -1;
}
if (e.getKeyCode() == KeyEvent.VK_DOWN){
ys = 1;
}
}
@Override
public void keyReleased(KeyEvent e) {
}
});
Win.setResizable(false);
Win.setSize(900, 600);
Win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Win.setVisible(true);
while (true) {
shift();
Win.repaint();
try {
Thread.sleep(10);
} catch (InterruptedException e){
e.printStackTrace();
}
}
}
}
答案 1 :(得分:0)
您可以通过以下方式将KeyListener添加到JPanel:
addKeyListener(new KeyListener(){
...//all the methods.
});
或者,如果不使用所有方法,则可以使用KeyAdpater
。
addKeyListener(new KeyAdapter(){
...//Only the methods you want.
});