假设已经定义了代码puzzle.extensions(self)
,它将返回一个拼图可用解决方案的列表,但不确定它是否已解决。此外,还定义了puzzle.is_solved(self)
,它将确定此解决方案是否已解决。这是我需要编写的代码,我也做了一些不正确的工作。
def depth_first_solve(puzzle):
"""
Return a path from PuzzleNode(puzzle) to a PuzzleNode containing
a solution, with each child containing an extension of the puzzle
in its parent. Return None if this is not possible.
@type puzzle: Puzzle
@rtype: PuzzleNode
"""
stack = [puzzle]
while stack:
k = stack.pop()
for puzzle1 in puzzle.extensions():
if not puzzle1.is_solved():
stack+=[k,puzzle1]
if puzzle1.is_solved():
p = stack.pop()
end_node = PuzzleNode(k,None, p)
k = stack.pop()
last_node = PuzzleNode(p,end_node,k)
while stack:
k = p
p = stack.pop()
cur_node = PuzzleNode(k, last_node, p)
last_node = cur_node
return cur_node
def __init__(self, puzzle=None, children=None, parent=None):
"""
Create a new puzzle node self with configuration puzzle.
@type self: PuzzleNode
@type puzzle: Puzzle | None
@type children: list[PuzzleNode]
@type parent: PuzzleNode | None
@rtype: None
"""
self.puzzle, self.parent = puzzle, parent
if children is None:
self.children = []
else:
self.children = children[:]
好吧,我在拼图中运行这些模块,它总是在等待结果而没有任何反应,所以有人能告诉我哪里错了吗?
答案 0 :(得分:0)
我认为此代码存在大量问题。首先,您始终在puzzle.extensions()
上进行迭代,而不是在您刚刚从堆栈中弹出的extensions
节点的k
上进行迭代。我怀疑这就是你获得无限循环的原因,因为相同的节点不断被反复推入堆栈(并被其余代码忽略)。
我不确定您为什么要将k
添加回堆栈stack+=[k,puzzle1]
。我非常确定你只想要stack.append(puzzle1)
,除非你正在尝试一些我不理解的非常微妙的东西。