如何在Java Swing中实现Marquee效果
答案 0 :(得分:25)
以下是使用javax.swing.Timer
的示例。
import java.awt.EventQueue;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.Timer;
/** @see http://stackoverflow.com/questions/3617326 */
public class MarqueeTest {
private void display() {
JFrame f = new JFrame("MarqueeTest");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
String s = "Tomorrow, and tomorrow, and tomorrow, "
+ "creeps in this petty pace from day to day, "
+ "to the last syllable of recorded time; ... "
+ "It is a tale told by an idiot, full of "
+ "sound and fury signifying nothing.";
MarqueePanel mp = new MarqueePanel(s, 32);
f.add(mp);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
mp.start();
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
new MarqueeTest().display();
}
});
}
}
/** Side-scroll n characters of s. */
class MarqueePanel extends JPanel implements ActionListener {
private static final int RATE = 12;
private final Timer timer = new Timer(1000 / RATE, this);
private final JLabel label = new JLabel();
private final String s;
private final int n;
private int index;
public MarqueePanel(String s, int n) {
if (s == null || n < 1) {
throw new IllegalArgumentException("Null string or n < 1");
}
StringBuilder sb = new StringBuilder(n);
for (int i = 0; i < n; i++) {
sb.append(' ');
}
this.s = sb + s + sb;
this.n = n;
label.setFont(new Font("Serif", Font.ITALIC, 36));
label.setText(sb.toString());
this.add(label);
}
public void start() {
timer.start();
}
public void stop() {
timer.stop();
}
@Override
public void actionPerformed(ActionEvent e) {
index++;
if (index > s.length() - n) {
index = 0;
}
label.setText(s.substring(index, index + n));
}
}
答案 1 :(得分:6)
我知道这是一个迟到的答案,但我刚看到另一个关于一个被关闭的选框的问题,因为它被认为是这个答案的副本。
所以我认为我会添加我的建议,其方法与此处建议的其他答案不同。
MarqueePanel滚动面板上的组件而不仅仅是文本。因此,这允许您充分利用任何Swing组件。可以通过添加带文本的JLabel来使用简单的选取框。一个发烧友选框可能会使用带有HTML的JLabel,因此您可以为文本使用不同的字体和颜色。您甚至可以添加带图像的第二个组件。
答案 2 :(得分:1)
答案 3 :(得分:1)
我刚刚用Google搜索并发现了this link。我运行了代码,似乎可以做你想要的。
答案 4 :(得分:1)
基本答案是您将文本/图形绘制到位图中,然后实现一个将位图偏移量绘制一定量的组件。通常,marquees / tickers向左滚动,因此偏移量增加,这意味着位图在-offset处绘制。您的组件运行一个定时触发的计时器,增加偏移量并使其自身无效,以便重新绘制。
像包装这样的事情要处理起来要复杂得多,但相当简单。如果偏移超过位图宽度,则将其重置为0.如果偏移+分量宽度>位图宽度,您从位图的开头绘制组件的其余部分。
一个体面的自动收报机的关键是使滚动尽可能平滑和无闪烁。因此,可能需要考虑对结果进行双缓冲,首先将滚动位绘制到位图中,然后一次性渲染,而不是直接绘制到屏幕上。
答案 5 :(得分:1)
以下是一些代码,我将它们组合在一起以帮助您入门。我通常会采用ActionListener代码并将其放在某种MarqueeController
类中以使该逻辑与面板分离,但这是关于组织MVC体系结构的另一个问题,并且在这样一个简单的类中它可能不那么重要。
还有各种动画库可以帮助你做到这一点,但我通常不喜欢将库包含在项目中只是为了解决这样的问题。
public class MarqueePanel extends JPanel { private JLabel textLabel; private int panelLocation; private ActionListener taskPerformer; private boolean isRunning = false; public static final int FRAMES_PER_SECOND = 24; public static final int MOVEMENT_PER_FRAME = 5; /** * Class constructor creates a marquee panel. */ public MarqueePanel() { this.setLayout(null); this.textLabel = new JLabel("Scrolling Text Here"); this.panelLocation = 0; this.taskPerformer = new ActionListener() { public void actionPerformed(ActionEvent evt) { MarqueePanel.this.tickAnimation(); } } } /** * Starts the animation. */ public void start() { this.isRunning = true; this.tickAnimation(); } /** * Stops the animation. */ public void stop() { this.isRunning = false; } /** * Moves the label one frame to the left. If it's out of display range, move it back * to the right, out of display range. */ private void tickAnimation() { this.panelLocation -= MarqueePanel.MOVEMENT_PER_FRAME; if (this.panelLocation < this.textLabel.getWidth()) this.panelLocaton = this.getWidth(); this.textLabel.setLocation(this.panelLocation, 0); this.repaint(); if (this.isRunning) { Timer t = new Timer(1000 / MarqueePanel.FRAMES_PER_SECOND, this.taskPerformer); t.setRepeats(false); t.start(); } } }
答案 6 :(得分:0)
将JLabel添加到您的框架或面板。
ScrollText s= new ScrollText("ello Everyone.");
jLabel3.add(s);
public class ScrollText extends JComponent {
private BufferedImage image;
private Dimension imageSize;
private volatile int currOffset;
private Thread internalThread;
private volatile boolean noStopRequested;
public ScrollText(String text) {
currOffset = 0;
buildImage(text);
setMinimumSize(imageSize);
setPreferredSize(imageSize);
setMaximumSize(imageSize);
setSize(imageSize);
noStopRequested = true;
Runnable r = new Runnable() {
public void run() {
try {
runWork();
} catch (Exception x) {
x.printStackTrace();
}
}
};
internalThread = new Thread(r, "ScrollText");
internalThread.start();
}
private void buildImage(String text) {
RenderingHints renderHints = new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
renderHints.put(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
BufferedImage scratchImage = new BufferedImage(1, 1,
BufferedImage.TYPE_INT_RGB);
Graphics2D scratchG2 = scratchImage.createGraphics();
scratchG2.setRenderingHints(renderHints);
Font font = new Font("Serif", Font.BOLD | Font.ITALIC, 24);
FontRenderContext frc = scratchG2.getFontRenderContext();
TextLayout tl = new TextLayout(text, font, frc);
Rectangle2D textBounds = tl.getBounds();
int textWidth = (int) Math.ceil(textBounds.getWidth());
int textHeight = (int) Math.ceil(textBounds.getHeight());
int horizontalPad = 600;
int verticalPad = 10;
imageSize = new Dimension(textWidth + horizontalPad, textHeight
+ verticalPad);
image = new BufferedImage(imageSize.width, imageSize.height,
BufferedImage.TYPE_INT_RGB);
Graphics2D g2 = image.createGraphics();
g2.setRenderingHints(renderHints);
int baselineOffset = (verticalPad / 2) - ((int) textBounds.getY());
g2.setColor(Color.BLACK);
g2.fillRect(0, 0, imageSize.width, imageSize.height);
g2.setColor(Color.GREEN);
tl.draw(g2, 0, baselineOffset);
// Free-up resources right away, but keep "image" for
// animation.
scratchG2.dispose();
scratchImage.flush();
g2.dispose();
}
public void paint(Graphics g) {
// Make sure to clip the edges, regardless of curr size
g.setClip(0, 0, imageSize.width, imageSize.height);
int localOffset = currOffset; // in case it changes
g.drawImage(image, -localOffset, 0, this);
g.drawImage(image, imageSize.width - localOffset, 0, this);
// draw outline
g.setColor(Color.black);
g.drawRect(0, 0, imageSize.width - 1, imageSize.height - 1);
}
private void runWork() {
while (noStopRequested) {
try {
Thread.sleep(10); // 10 frames per second
// adjust the scroll position
currOffset = (currOffset + 1) % imageSize.width;
// signal the event thread to call paint()
repaint();
} catch (InterruptedException x) {
Thread.currentThread().interrupt();
}
}
}
public void stopRequest() {
noStopRequested = false;
internalThread.interrupt();
}
public boolean isAlive() {
return internalThread.isAlive();
}
}
答案 7 :(得分:0)
这应该是@camickr MarqueePanel的改进。请参阅上文。
将鼠标事件映射到添加到MarqueePanel的特定组件
覆盖MarqueePanel的add(Component comp)
以指导组件的所有鼠标事件
此处的问题是如何处理从各个组件触发的MouseEvents。 我的方法是从添加的组件中删除鼠标侦听器,让MarqueePanel将事件重定向到正确的组件。
在我的情况下,这些组件应该是链接。
@Override
public Component add(Component comp) {
comp = super.add(comp);
if(comp instanceof MouseListener)
comp.removeMouseListener((MouseListener)comp);
comp.addMouseListener(this);
return comp;
}
然后将组件x映射到MarqueePanel x,最后映射到正确的组件
@Override
public void mouseClicked(MouseEvent e)
{
Component source = (Component)e.getSource();
int x = source.getX() + e.getX();
int y = source.getY();
MarqueePanel2 marqueePanel = (MarqueePanel2) ((JComponent)e.getSource()).getParent();
double x2 = marqueePanel.getWidth();
double x1 = Math.abs(marqueePanel.scrollOffset);
if(x >= x1 && x <= x2)
{
System.out.println("Bang " + x1);
Component componentAt = getComponentAt(x+marqueePanel.scrollOffset, y);
if(comp instanceof MouseListener)
((MouseListener) componentAt).mouseClicked(e);
System.out.println(componentAt.getName());
}
else
{
return;
}
//System.out.println(x);
}