我有一个编程任务,我应该将地震震级的大小与另一个进行比较。我应该使用Comparable
接口并实现compareTo
方法。地震幅度为float
值,compareTo
方法应返回int
类型。所以我的代码看起来像这样:
public int compareTo(EarthquakeMarker marker){
return ((int)this.getMagnitude().compareTo((int)marker.getMagnitude()));
}
但我得到一个错误,说我“无法调用int compareTo()
到原始类型float”。
这是感兴趣的人的完整代码:
package module6;
import de.fhpotsdam.unfolding.data.PointFeature;
import processing.core.PConstants;
import processing.core.PGraphics;
/** Implements a visual marker for earthquakes on an earthquake map
*
* @author UC San Diego Intermediate Software Development MOOC team
*
*/
// TODO: Implement the comparable interface
public abstract class EarthquakeMarker extends CommonMarker implements Comparable<EarthquakeMarker>
{
// Did the earthquake occur on land? This will be set by the subclasses.
protected boolean isOnLand;
// The radius of the Earthquake marker
// You will want to set this in the constructor, either
// using the thresholds below, or a continuous function
// based on magnitude.
protected float radius;
// constants for distance
protected static final float kmPerMile = 1.6f;
/** Greater than or equal to this threshold is a moderate earthquake */
public static final float THRESHOLD_MODERATE = 5;
/** Greater than or equal to this threshold is a light earthquake */
public static final float THRESHOLD_LIGHT = 4;
/** Greater than or equal to this threshold is an intermediate depth */
public static final float THRESHOLD_INTERMEDIATE = 70;
/** Greater than or equal to this threshold is a deep depth */
public static final float THRESHOLD_DEEP = 300;
// ADD constants for colors
// abstract method implemented in derived classes
public abstract void drawEarthquake(PGraphics pg, float x, float y);
// constructor
public EarthquakeMarker (PointFeature feature)
{
super(feature.getLocation());
// Add a radius property and then set the properties
java.util.HashMap<String, Object> properties = feature.getProperties();
float magnitude = Float.parseFloat(properties.get("magnitude").toString());
properties.put("radius", 2*magnitude );
setProperties(properties);
this.radius = 1.75f*getMagnitude();
}
// TODO: Add the method:
public int compareTo(EarthquakeMarker marker){
return ((int)this.getMagnitude().compareTo((int)marker.getMagnitude());
}
// calls abstract method drawEarthquake and then checks age and draws X if needed
@Override
public void drawMarker(PGraphics pg, float x, float y) {
// save previous styling
pg.pushStyle();
// determine color of marker from depth
colorDetermine(pg);
// call abstract method implemented in child class to draw marker shape
drawEarthquake(pg, x, y);
// IMPLEMENT: add X over marker if within past day
String age = getStringProperty("age");
if ("Past Hour".equals(age) || "Past Day".equals(age)) {
pg.strokeWeight(2);
int buffer = 2;
pg.line(x-(radius+buffer),
y-(radius+buffer),
x+radius+buffer,
y+radius+buffer);
pg.line(x-(radius+buffer),
y+(radius+buffer),
x+radius+buffer,
y-(radius+buffer));
}
// reset to previous styling
pg.popStyle();
}
/** Show the title of the earthquake if this marker is selected */
public void showTitle(PGraphics pg, float x, float y)
{
String title = getTitle();
pg.pushStyle();
pg.rectMode(PConstants.CORNER);
pg.stroke(110);
pg.fill(255,255,255);
pg.rect(x, y + 15, pg.textWidth(title) +6, 18, 5);
pg.textAlign(PConstants.LEFT, PConstants.TOP);
pg.fill(0);
pg.text(title, x + 3 , y +18);
pg.popStyle();
}
/**
* Return the "threat circle" radius, or distance up to
* which this earthquake can affect things, for this earthquake.
* DISCLAIMER: this formula is for illustration purposes
* only and is not intended to be used for safety-critical
* or predictive applications.
*/
public double threatCircle() {
double miles = 20.0f * Math.pow(1.8, 2*getMagnitude()-5);
double km = (miles * kmPerMile);
return km;
}
// determine color of marker from depth
// We use: Deep = red, intermediate = blue, shallow = yellow
private void colorDetermine(PGraphics pg) {
float depth = getDepth();
if (depth < THRESHOLD_INTERMEDIATE) {
pg.fill(255, 255, 0);
}
else if (depth < THRESHOLD_DEEP) {
pg.fill(0, 0, 255);
}
else {
pg.fill(255, 0, 0);
}
}
/** toString
* Returns an earthquake marker's string representation
* @return the string representation of an earthquake marker.
*/
public String toString()
{
return getTitle();
}
/*
* getters for earthquake properties
*/
public float getMagnitude() {
return Float.parseFloat(getProperty("magnitude").toString());
}
public float getDepth() {
return Float.parseFloat(getProperty("depth").toString());
}
public String getTitle() {
return (String) getProperty("title");
}
public float getRadius() {
return Float.parseFloat(getProperty("radius").toString());
}
public boolean isOnLand()
{
return isOnLand;
}
}
答案 0 :(得分:5)
有一个内置的静态便利函数Float.compare(float, float)
,用于比较基本浮点数:
public int compareTo(EarthquakeMarker marker){
return Float.compare(this.getMagnitude(), marker.getMagnitude());
}
答案 1 :(得分:0)
如消息所示,您无法调用基本类型的方法。
您应该自己实施compareTo()
因为它很简单,我认为每次Integer
调用compareTo()
这样的对象都会花费太多。
public int compareTo(EarthquakeMarker marker){
int t = (int)this.getMagnitude()
int m = (int)marker.getMagnitude();
if (t > m) return 1;
if (t < m) return -1;
return 0;
}