我正在创建一个使用串口工作的程序。我有文档,其中详细说明了如何通过端口发送命令。它运作良好,但我应该获得有关设备状态的一些信息。我尝试了一切,但我对这种类型的开发没有信心。可能是我错过了什么。
来自文档:
共有21个命令,20个命令是打开的,1个命令是读状态
打开命令:
地址命令固定值(0x55)锁定号
地址0XF2 0X55 0X01
地址0XF2 0X55 0X02
地址0XF2 0X55 0X03
...
以上命令执行
成功回归: 地址+ 0×59 + 0×59
失败返回:地址+ 0X5E + 0X5E
/// <summary>
/// Send open lokcer door command
/// </summary>
/// <param name="boardAddress">0 means open left slave cabinet,1 means open right slave cabinet</param>
/// <param name="command"></param>
/// <returns></returns>
public byte[] OpenBox(byte boardAddress, byte command)
{
var openCommand = new byte[5];
openCommand[0] = (byte)(255 - boardAddress);
openCommand[0] = 0xF2;
openCommand[1] = 0x55;
openCommand[2] = command;
openCommand[3] = 0X00;
openCommand[4] = 0X00;
try
{
if (!serialPort.IsOpen)
{
//serialPort.WriteBufferSize = 5;
serialPort.Open();
}
serialPort.DiscardInBuffer();
serialPort.Write(openCommand, 0, 3);
return openCommand;
}
catch (ArgumentException ex)
{
throw new InvalidOperationException("Locker cell can not be opened.", ex);
}
}
效果很好,但最后2个字节没有返回任何内容。它们总是0X00。我也在使用SerialPortDataReceived,但我总是在那里得到0。
public void SerialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
{
DBException.WriteLog("");
DBException.WriteLog("Serial port data received");
var sp = (SerialPort)sender;
DBException.WriteLog("Read existing = " + sp.ReadExisting());
try
{
DBException.WriteLog("Length = " + sp.BytesToRead);
if (serialPort.BytesToRead == 4)
{
var readBuffer = new byte[4];
sp.Read(readBuffer, 0, serialPort.BytesToRead);
DBException.WriteLog("Read serial port :" + readBuffer.ByteArrayToString());
// RaiseLockerStatusEvent(readBuffer.ByteArrayToString());
}
}
catch (Exception ex)
{
DBException.WriteLog(ex);
}
}
问题1 如何获得成功或失败?我认为它们应该在最后2个字节中。
问题2 如何获得所有州?我现在一无所获。
文档
读取锁定状态命令:地址+ Data1 + Data2 + Data3 地址:0XF10X55 Data1 Data2 Data3 0000 lock20 ... lock17 lock16 ... lock9 lock8 ... lock1 前4位数字是固定数字0000 样品: 0000 0000 0000 0001 0000 0001表示lock1和lock9已打开,其他已关闭 注意:对于某种类型的电子锁,“1”表示关闭,“0”表示打开。
我的代码段
/// <summary>
/// Send check machine(cabinet) status command
/// </summary>
/// <param name="address">0 means check left cabinet, 1 means check right cabinet </param>
/// <returns></returns>
public byte[] SendCheckLockControlStatueCommand(byte address)
{
lock (this)
{
var checkCommand = new byte[6];
checkCommand[0] = Convert.ToByte(255 - address);
checkCommand[1] = 0xF1;
checkCommand[2] = 0x55;
checkCommand[3] = 0x00;
checkCommand[4] = 0x00;
checkCommand[5] = 0x00;
try
{
if (!serialPort.IsOpen)
{
// serialPort.WriteBufferSize = 5;
serialPort.Open();
}
//Send inquiry command
serialPort.DiscardInBuffer();
// serialPort.DiscardOutBuffer();
serialPort.Write(checkCommand, 0, 6);
return checkCommand;
}
catch (ArgumentException ex)
{
throw new InvalidOperationException("Locker cell can not be opened.", ex);
}
}
}
答案 0 :(得分:0)
永远不要像你那样使用异步DataReceived
事件!您需要决定:要么同步还是异步通信。如果您想要后者,请不要在DataReceived
中致电甚至等待。
相反,将收到的内容放入缓冲区并在邮件完成后立即处理。
此外,对ReadExisting
的调用已经从串行端口读取所有内容,因此Read
很可能阻止!
它应该看起来像这样:
List<byte> receivedBinaryData = new List<byte>();
public void SerialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
{
var sp = (SerialPort)sender;
string availableData = sp.ReadExisting();
byte[] inputAsASCII = Encoding.ASCII.GetBytes(availableData);
DBException.WriteLog("");
DBException.WriteLog("Serial port data received");
DBException.WriteLog("Read existing = " + availableData);
try
{
// Add the bytes to the receivedBinaryData List
receivedBinaryData.AddRange(inputAsASCII);
// If the message length is reached or exceeded, do something
if (receivedBinaryData.Length >= 4)
....
}
catch (Exception ex)
{
DBException.WriteLog(ex);
}
}