我有4个节点的集群2001,2002,2003& 2004年。 他们使用goraft绑定。 Supppose 2001是主服务器。 现在当它失败时,另一个节点成为服务器。 现在我想要的是,成为当前服务器的节点应该发送消息,我是新的LEADER。 那么如何实现呢? 我正在使用GORAFT和GORAFD实现。 我在这里附上源代码。
main.go - 对于CLient
package main
import (
"flag"
"fmt"
"github.com/goraft/raft"
"github.com/goraft/raftd/command"
"github.com/goraft/raftd/server"
"log"
"math/rand"
"os"
"time"
"strconv"
)
var verbose bool
var trace bool
var debug bool
var host string
var port int
var join string
func init() {
flag.Parse()
flag.BoolVar(&verbose, "v", false, "verbose logging")
flag.BoolVar(&trace, "trace", false, "Raft trace debugging")
flag.BoolVar(&debug, "debug", false, "Raft debugging")
flag.StringVar(&host, "h", "localhost", "hostname")
p,_:=strconv.Atoi(flag.Arg(1))
flag.IntVar(&port, "p", p, "port")
flag.StringVar(&join, "join", "", "host:port of leader to join")
flag.Usage = func() {
fmt.Fprintf(os.Stderr, "Usage: %s [arguments] <data-path> \n", os.Args[0])
flag.PrintDefaults()
}
}
func main() {
log.SetFlags(0)
flag.Parse()
if verbose {
log.Print("Verbose logging enabled.")
}
if trace {
raft.SetLogLevel(raft.Trace)
log.Print("Raft trace debugging enabled.")
} else if debug {
raft.SetLogLevel(raft.Debug)
log.Print("Raft debugging enabled.")
}
rand.Seed(time.Now().UnixNano())
// Setup commands.
raft.RegisterCommand(&command.WriteCommand{})
// Set the data directory.
if flag.NArg() == 0 {
flag.Usage()
log.Fatal("Data path argument required")
}
path := flag.Arg(0)
if err := os.MkdirAll(path, 0744); err != nil {
log.Fatalf("Unable to create path: %v", err)
}
log.SetFlags(log.LstdFlags)
s := server.New(path, host, port)
log.Fatal(s.ListenAndServe("localhost:2001"))
fmt.Println("I am changing my status");
}
Main.go - for Server,即2001年
package main
import (
"flag"
"fmt"
"github.com/goraft/raft"
"github.com/goraft/raftd/command"
"github.com/goraft/raftd/server"
"log"
"math/rand"
"os"
"time"
"strconv"
)
var verbose bool
var trace bool
var debug bool
var host string
var port int
var join string
func init() {
flag.Parse()
flag.BoolVar(&verbose, "v", false, "verbose logging")
flag.BoolVar(&trace, "trace", false, "Raft trace debugging")
flag.BoolVar(&debug, "debug", false, "Raft debugging")
flag.StringVar(&host, "h", "localhost", "hostname")
p,_:=strconv.Atoi(flag.Arg(1))
flag.IntVar(&port, "p", p, "port")
flag.StringVar(&join, "join", "", "host:port of leader to join")
flag.Usage = func() {
fmt.Fprintf(os.Stderr, "Usage: %s [arguments] <data-path> \n", os.Args[0])
flag.PrintDefaults()
}
}
func main() {
log.SetFlags(0)
flag.Parse()
if verbose {
log.Print("Verbose logging enabled.")
}
if trace {
raft.SetLogLevel(raft.Trace)
log.Print("Raft trace debugging enabled.")
} else if debug {
raft.SetLogLevel(raft.Debug)
log.Print("Raft debugging enabled.")
}
rand.Seed(time.Now().UnixNano())
// Setup commands.
raft.RegisterCommand(&command.WriteCommand{})
// Set the data directory.
if flag.NArg() == 0 {
flag.Usage()
log.Fatal("Data path argument required")
}
path := flag.Arg(0)
if err := os.MkdirAll(path, 0744); err != nil {
log.Fatalf("Unable to create path: %v", err)
}
log.SetFlags(log.LstdFlags)
s := server.New(path, host, port)
log.Fatal(s.ListenAndServe(join))
}
Common Server.go代码
package server
import (
"bytes"
"encoding/json"
"fmt"
"github.com/goraft/raft"
"github.com/goraft/raftd/command"
"github.com/goraft/raftd/db"
"github.com/gorilla/mux"
"io/ioutil"
"log"
"math/rand"
"net/http"
"path/filepath"
"sync"
"time"
)
// The raftd server is a combination of the Raft server and an HTTP
// server which acts as the transport.
type Server struct {
name string
host string
port int
path string
router *mux.Router
raftServer raft.Server
httpServer *http.Server
db *db.DB
mutex sync.RWMutex
}
// Creates a new server.
func New(path string, host string, port int) *Server {
s := &Server{
host: host,
port: port,
path: path,
db: db.New(),
router: mux.NewRouter(),
}
// Read existing name or generate a new one.
if b, err := ioutil.ReadFile(filepath.Join(path, "name")); err == nil {
s.name = string(b)
} else {
s.name = fmt.Sprintf("%07x", rand.Int())[0:7]
if err = ioutil.WriteFile(filepath.Join(path, "name"), []byte(s.name), 0644); err != nil {
panic(err)
}
}
return s
}
// Returns the connection string.
func (s *Server) connectionString() string {
return fmt.Sprintf("http://%s:%d", s.host, s.port)
}
// Starts the server.
func (s *Server) ListenAndServe(leader string) error {
var err error
log.Printf("Initializing Raft Server: %s", s.path)
// Initialize and start Raft server.
transporter := raft.NewHTTPTransporter("/raft", 200*time.Millisecond)
s.raftServer, err = raft.NewServer(s.name, s.path, transporter, nil, s.db, "")
if err != nil {
log.Fatal(err)
}
transporter.Install(s.raftServer, s)
s.raftServer.Start()
if leader != "" {
// Join to leader if specified.
log.Println("Attempting to join leader:", leader)
if !s.raftServer.IsLogEmpty() {
log.Fatal("Cannot join with an existing log")
}
if err := s.Join(leader); err != nil {
log.Fatal(err)
}
} else if s.raftServer.IsLogEmpty() {
// Initialize the server by joining itself.
log.Println("Initializing new cluster")
_, err := s.raftServer.Do(&raft.DefaultJoinCommand{
Name: s.raftServer.Name(),
ConnectionString: s.connectionString(),
})
if err != nil {
log.Fatal(err)
}
} else {
log.Println("Recovered from log")
}
log.Println("Initializing HTTP server")
// Initialize and start HTTP server.
s.httpServer = &http.Server{
Addr: fmt.Sprintf(":%d", s.port),
Handler: s.router,
}
s.router.HandleFunc("/db/{key}", s.readHandler).Methods("GET")
s.router.HandleFunc("/db/{key}", s.writeHandler).Methods("POST")
s.router.HandleFunc("/join", s.joinHandler).Methods("POST")
log.Println("Listening at:", s.connectionString())
return s.httpServer.ListenAndServe()
}
// This is a hack around Gorilla mux not providing the correct net/http
// HandleFunc() interface.
func (s *Server) HandleFunc(pattern string, handler func(http.ResponseWriter, *http.Request)) {
s.router.HandleFunc(pattern, handler)
}
// Joins to the leader of an existing cluster.
func (s *Server) Join(leader string) error {
command := &raft.DefaultJoinCommand{
Name: s.raftServer.Name(),
ConnectionString: s.connectionString(),
}
var b bytes.Buffer
json.NewEncoder(&b).Encode(command)
resp, err := http.Post(fmt.Sprintf("http://%s/join", leader), "application/json", &b)
if err != nil {
return err
}
resp.Body.Close()
return nil
}
func (s *Server) joinHandler(w http.ResponseWriter, req *http.Request) {
command := &raft.DefaultJoinCommand{}
if err := json.NewDecoder(req.Body).Decode(&command); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
if _, err := s.raftServer.Do(command); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
}
func (s *Server) readHandler(w http.ResponseWriter, req *http.Request) {
vars := mux.Vars(req)
value := s.db.Get(vars["key"])
w.Write([]byte(value))
}
func (s *Server) writeHandler(w http.ResponseWriter, req *http.Request) {
vars := mux.Vars(req)
// Read the value from the POST body.
b, err := ioutil.ReadAll(req.Body)
if err != nil {
w.WriteHeader(http.StatusBadRequest)
return
}
value := string(b)
// Execute the command against the Raft server.
_, err = s.raftServer.Do(command.NewWriteCommand(vars["key"], value))
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
}
}
请提供一些解决方案。
答案 0 :(得分:1)
我做到了。
我刚刚在goraft-library代码中插入了新行,其中发生了领导者选择。
所以要让它只是转到 服务器.go文件的goraft并进行以下更改。
Original Server.go - line [287-309]
// Sets the state of the server.
func (s *server) setState(state string) {
s.mutex.Lock()
defer s.mutex.Unlock()
// Temporarily store previous values.
prevState := s.state
prevLeader := s.leader
// Update state and leader.
s.state = state
if state == Leader {
s.leader = s.Name()
s.syncedPeer = make(map[string]bool)
}
// Dispatch state and leader change events.
s.DispatchEvent(newEvent(StateChangeEventType, s.state, prevState))
if prevLeader != s.leader {
s.DispatchEvent(newEvent(LeaderChangeEventType, s.leader, prevLeader))
}
}
Edited Server.go
// Sets the state of the server.
func (s *server) setState(state string) {
s.mutex.Lock()
defer s.mutex.Unlock()
// Temporarily store previous values.
prevState := s.state
prevLeader := s.leader
// Update state and leader.
s.state = state
if state == Leader {
s.leader = s.Name()
s.syncedPeer = make(map[string]bool)
}
// Dispatch state and leader change events.
s.DispatchEvent(newEvent(StateChangeEventType, s.state, prevState))
if prevLeader != s.leader {
fmt.Println("I am the Leader..!! ",s.connectionString," ",s.path)
s.DispatchEvent(newEvent(LeaderChangeEventType, s.leader, prevLeader))
}
}
因此它将在活动主服务器的控制台上打印连接Stirng以及当前服务器的存储路径。