我想在滚动视图中滚动五个按钮。当用户停止拖动按钮时,它应该移动到下一个按钮。我在这里做错了什么?
class ViewController: UIViewController {
@IBOutlet weak var categoryScrollView: UIScrollView!
var categoryArr = ["Jack","Mark","Down","Bill","Steve"]
override func viewDidLoad() {
super.viewDidLoad()
let scrollingView = colorButtonsView(CGSizeMake(150,categoryScrollView.frame.size.height), buttonCount: 5)
categoryScrollView.contentSize = scrollingView.frame.size
categoryScrollView.addSubview(scrollingView)
categoryScrollView.showsVerticalScrollIndicator = false
categoryScrollView.delegate = self
categoryScrollView.pagingEnabled = true
categoryScrollView.indicatorStyle = .Default
}
func colorButtonsView(buttonSize:CGSize, buttonCount:Int) -> UIView {
let buttonView = UIView()
buttonView.frame.origin = CGPointMake(0,0)
let padding = CGSizeMake(10, 10)
buttonView.frame.size.width = (buttonSize.width + padding.width) * CGFloat(buttonCount)
var buttonPosition = CGPointMake(padding.width * 0.5, padding.height)
let buttonIncrement = buttonSize.width + padding.width
for i in 0...(buttonCount - 1) {
var button = UIButton.buttonWithType(.Custom) as! UIButton
button.frame.size = buttonSize
button.frame.origin = buttonPosition
buttonPosition.x = buttonPosition.x + buttonIncrement
button.setTitle(categoryArr[i], forState: UIControlState.Normal)
buttonView.addSubview(button)
}
return buttonView
}
}
extension ViewController:UIScrollViewDelegate{
func scrollViewDidEndDecelerating(scrollView: UIScrollView) {
let index = round(scrollView.contentOffset.x / scrollView.frame.size.width)
print(index)
}
}
滚动视图滚动得很好..但只有两次。它不会滚动到下一个按钮。我该怎么办?
答案 0 :(得分:8)
func setContentOffset(scrollView: UIScrollView) {
let numOfItems = itemCount // 5
let stopOver = scrollView.contentSize.width / CGFloat(numOfItems)
let x = round(scrollView.contentOffset.x / stopOver) * stopOver
guard x >= 0 && x <= scrollView.contentSize.width - scrollView.frame.width else {
return
}
scrollView.setContentOffset(CGPointMake(x, scrollView.contentOffset.y), animated: true)
}
extension ViewController: UIScrollViewDelegate {
func scrollViewWillBeginDecelerating(scrollView: UIScrollView) {
setContentOffset(scrollView)
}
func scrollViewDidEndDragging(scrollView: UIScrollView, willDecelerate decelerate: Bool) {
guard !decelerate else {
return
}
setContentOffset(scrollView)
}
}
还在Github进行了一个演示项目https://github.com/rishi420/ScrollViewCustomPaging
在用户endDragging时尝试考虑滚动速度。
var velocityX = CGFloat(0.0)
func setContentOffset(scrollView: UIScrollView) {
let numOfItems = itemCount
let stopOver = scrollView.contentSize.width / CGFloat(numOfItems)
var x = round((scrollView.contentOffset.x + (velocityX * 150)) / stopOver) * stopOver // 150 is for test. Change it for your liking
x = max(0, min(x, scrollView.contentSize.width - scrollView.frame.width))
scrollView.setContentOffset(CGPointMake(x, scrollView.contentOffset.y), animated: true)
}
func scrollViewWillEndDragging(scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>)
{
velocityX = velocity.x
}
答案 1 :(得分:2)
您是否尝试过使用UITableView而不是UIScrollView,并使tableview的大小等于您想要的按钮大小。 然后将按钮添加到其单元格。 启用UITableView&#39; &#34; Paging&#34;
这将有助于您更方便地管理内容,即按钮,因为您可以将按钮数组传递到tableview并使用 cellForAtIndex 方法进行管理。
答案 2 :(得分:0)
在scrollViewDidEndDecelerating()
方法中计算按钮索引后,只需使用该索引处按钮的框架调用scrollRectToVisible(rect, animated:)
即可。
答案 3 :(得分:0)
inplace
并不总是减速。您可以使用此答案中的方法:https://stackoverflow.com/a/13067444,或使用UIScrollView
方法中的targetContentOffset
。
答案 4 :(得分:0)
请检查此修改后的代码:
class ViewController: UIViewController {
@IBOutlet weak var categoryScrollView: UIScrollView!
var categoryArr = ["Jack","Mark","Down","Bill","Steve"]
override func viewDidLoad() {
super.viewDidLoad()
let scrollingView = colorButtonsView(CGSizeMake(categoryScrollView.frame.size.width / 3 ,categoryScrollView.frame.size.height), buttonCount: 5)
categoryScrollView.contentSize = scrollingView.frame.size
categoryScrollView.addSubview(scrollingView)
categoryScrollView.showsVerticalScrollIndicator = false
categoryScrollView.delegate = self
categoryScrollView.pagingEnabled = false
categoryScrollView.bounces = false
categoryScrollView.indicatorStyle = .Default
}
func colorButtonsView(buttonSize:CGSize, buttonCount:Int) -> UIView {
let buttonView = UIView()
buttonView.frame.origin = CGPointMake(0,0)
let padding = CGSizeMake(10, 10)
buttonView.frame.size.width = (buttonSize.width + padding.width) * CGFloat(buttonCount)
var buttonPosition = CGPointMake(padding.width * 0.5, padding.height)
let buttonIncrement = buttonSize.width + padding.width
for i in 0...(buttonCount - 1) {
let button = UIButton(type: .Custom)
button.backgroundColor = UIColor.redColor()
button.frame.size = buttonSize
button.frame.origin = buttonPosition
buttonPosition.x = buttonPosition.x + buttonIncrement
button.setTitle(categoryArr[i], forState: UIControlState.Normal)
buttonView.addSubview(button)
}
return buttonView
}
}
extension ViewController:UIScrollViewDelegate{
func scrollViewWillEndDragging(scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
let buttonWidth = scrollView.frame.size.width / 3
let index = round(scrollView.contentOffset.x / buttonWidth)
targetContentOffset.memory.x = index*buttonWidth + index*10
}
}
答案 5 :(得分:0)
精心调整Aruna的代码。设置一些背景颜色以便于调试,以查看是否获得了预期的行为。
class ViewController: UIViewController {
@IBOutlet weak var categoryScrollView: UIScrollView!
var categoryArr = ["Jack","Mark","Down","Bill","Steve"]
var buttonColors = [UIColor.greenColor(), UIColor.blueColor(), UIColor.blackColor(), UIColor.cyanColor(), UIColor.magentaColor()]
let kPadding:CGFloat = 10
override func viewDidLoad() {
super.viewDidLoad()
let buttonSize = CGSizeMake(categoryScrollView.bounds.size.width/2, categoryScrollView.bounds.size.height/2)//hal
let scrollingView = colorButtonsView(buttonSize, buttonCount: 5)
categoryScrollView.contentSize = scrollingView.frame.size
categoryScrollView.addSubview(scrollingView)
categoryScrollView.showsVerticalScrollIndicator = false
categoryScrollView.delegate = self
categoryScrollView.pagingEnabled = true
categoryScrollView.indicatorStyle = .Default
categoryScrollView.contentOffset = CGPointMake(0, 0)
}
func colorButtonsView(buttonSize:CGSize, buttonCount:Int) -> UIView {
let buttonView = UIView()
buttonView.frame.origin = CGPointMake(0,0)
let padding = CGSizeMake(kPadding, kPadding)
buttonView.frame.size.width = (buttonSize.width + padding.width) * CGFloat(buttonCount)
var buttonPosition = CGPointMake(0, padding.height)
let buttonIncrement = buttonSize.width + padding.width
for i in 0...(buttonCount - 1) {
let button = UIButton(type: .Custom)
button.frame.size = buttonSize
button.frame.origin = buttonPosition
buttonPosition.x = buttonPosition.x + buttonIncrement
button.setTitle(categoryArr[i], forState: UIControlState.Normal)
button.backgroundColor = buttonColors[i]
buttonView.addSubview(button)
}
buttonView.backgroundColor = UIColor.redColor()
return buttonView
}
}
extension ViewController:UIScrollViewDelegate{
func scrollViewDidEndDecelerating(scrollView: UIScrollView) {
let index = round(scrollView.contentOffset.x / scrollView.frame.size.width)
print(index)
}
}