我正在尝试将public int score
值从一个脚本传递到另一个脚本,但它给了我错误an object reference is required to access non-static member
,这就是我所做的
public class firearrow : MonoBehaviour {
public GameObject Arrow;
public GameObject apple;
public int score = 0;
// Use this for initialization
void Start () {
this.gameObject.GetComponent<Rigidbody2D> ().AddForce (transform.right*1500.0f);
}
// Update is called once per frame
void Update () {
Vector3 diff = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
diff.Normalize();
float rot_z = Mathf.Atan2(diff.y, diff.x) * Mathf.Rad2Deg;
transform.rotation = Quaternion.Euler(0f, 0f, rot_z - 0);
if (Input.GetMouseButtonUp (0)) {
GameObject bullet_new;
bullet_new = Instantiate (Arrow,new Vector2 (-0.23f, -3.78f), Quaternion.identity) as GameObject;
RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition),Vector2.zero);
if (hit.collider!= null ) {
LeanTween.move(bullet_new, hit.collider.transform.localPosition, 1);
if(hit.collider.tag == "fruit")
{
score++;
Destroy(hit.collider.gameObject,1);
Destroy(bullet_new,1);
}
}
}
}
}
我想要访问分数的课程
public class tick : MonoBehaviour {
public Text wintext;
// Use this for initialization
void Start () {
wintext.text = "";
}
// Update is called once per frame
void Update () {
if (Input.GetMouseButtonUp (0)) {
if(firearrow.score == 3)
{
wintext.text="You Win";
}
}
}
}
有什么建议吗?
答案 0 :(得分:0)
更改行
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到
public int score = 0;
请注意,您必须只有一个类firearrow实例,否则可能会遇到并发问题。