我有一个带有平移手势识别器的UIImageView,我根据用户操作移动和旋转。 当用户抬起手指时,我希望将其动画回原位,这是我的代码:
- (IBAction)handlePan:(UIPanGestureRecognizer *)recognizer {
if (recognizer.state == UIGestureRecognizerStateBegan) {
startX = recognizer.view.center.x;
startY = recognizer.view.center.y;
startRotation = atan2(recognizer.view.transform.b, recognizer.view.transform.a);
NSLog(@"Start Position %f %f %f", startX, startY, startRotation);
} else if (recognizer.state == UIGestureRecognizerStateEnded) {
float distance = (startX - recognizer.view.center.x) / DISTANCE_TO_ACCEPT;
CGPoint center = recognizer.view.center;
// animate back
[UIView animateWithDuration:0.5 animations:^{
NSLog(@"Position %f %f %f", recognizer.view.center.x, recognizer.view.center.y, atan2(recognizer.view.transform.b, recognizer.view.transform.a));
NSLog(@"Destination %f %f %f", startX, startY, startRotation);
NSLog(@"Translation %f %f %f", startX - center.x, startY - center.y, (startRotation - atan2(recognizer.view.transform.b, recognizer.view.transform.a)));
recognizer.view.transform = CGAffineTransformRotate(CGAffineTransformTranslate(recognizer.view.transform, startX - center.x, startY - center.y), (CGFloat) (startRotation - atan2(recognizer.view.transform.b, recognizer.view.transform.a)));
}];
} else if (recognizer.state == UIGestureRecognizerStateChanged) {
// move image
CGPoint translation = [recognizer translationInView:self.view];
recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x, recognizer.view.center.y + translation.y);
[recognizer setTranslation:CGPointMake(0, 0) inView:self.view];
// rotate image
float distance = (startX - recognizer.view.center.x) / DISTANCE_TO_ACCEPT;
// cap distance
if (distance > 1) {
distance = 1;
} else if (distance < -1) {
distance = -1;
}
double rotation = 15 - startRotation;
rotation = rotation * distance;
recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, (CGFloat) ((rotation * M_PI / 180) - atan2(recognizer.view.transform.b, recognizer.view.transform.a)));
}
}
但它永远不会到原来的位置。它总是有某种偏移。图像视图的进一步移动只会使情况变得更糟。 看起来在后向动画期间不会修改位置,因为当我再次平移图像时,开始位置和旋转等于前一次移动结束时的位置和旋转[即使屏幕上的图像位置和轮换已经改变]。
我在这里做错了什么?
由于
答案 0 :(得分:3)
在UIGestureRecognizerStateEnded状态下尝试这样的事情:
recognizer.view.transform = CGAffineTransformIdentity;
recognizer.view.center = CGPointMake(startX,startY);