设置Transform后,我使用AVMutableVideoCompositionLayerInstruction
修改大小和位置。 “iPhone 5”可能正常,但“iPhone6”显示屏有偏差。经过测试,总是偏移约30左右。就像上面的图片一样,它应该显示在矩形中有一个绿色边框。下面是我的代码,我想知道这是怎么回事?
我的英语非常糟糕,也许我没有明确说明问题,对不起。谢谢。
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要做好准备工作,请初始化composition
和videoComposition
:
_composition = [[AVMutableComposition composition] init];
_audioMix = [[AVMutableAudioMix alloc] init];
_videoComposition = [[AVMutableVideoComposition alloc] init];
_videoComposition.frameDuration = CMTimeMake(1, 30);
_videoComposition.renderSize = CGSizeMake(320, 320);
_videoComposition.renderScale = 1.0;
制作视频片段,用它来合成新视频:
-(void)initializationMutableTrackWithComposition:(AVMutableComposition *)composition {
self.mutableTrack = [composition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
CMTimeRange timeRange = CMTimeRangeMake(CMTimeMake(1, 1), self.asset.duration);
AVAssetTrack * resourceTrack = [[self.asset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
BOOL insertedResult = [self.mutableTrack insertTimeRange:timeRange
ofTrack:resourceTrack
atTime:kCMTimeZero
error:nil];
self.mutableTrack.preferredTransform = CGAffineTransformIdentity;
NSLog(@"插入结果是------>%@",insertedResult ? @"成功" : @"失败");
}
创建AVMutableVideoCompositionLayerInstruction
,缩放为naturalSize
第一个跟踪资源和绿色矩形来计算大小,移动x和y的绿色矩形。
-(void)initializationVideoLayer {
AVMutableVideoCompositionLayerInstruction * layer = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:self.mutableTrack];
CGAffineTransform preferredTransform = CGAffineTransformConcat(self.elementAttribute.scale, self.elementAttribute.move);
[layer setTransform:preferredTransform atTime:kCMTimeZero];
//设置 Video 透明度
//[layer setOpacity:0.1f atTime:kCMTimeZero];
self.videoLayer = layer;
}
下一步是分配layerInstruction
AVMutableVideoCompositionInstruction
并创建AVPlayerItem
并播放。
-(void)refreshVideoConpositiom:(NSNotification *) notify{
_compositionInstruction.timeRange = CMTimeRangeMake(kCMTimeZero,CMTimeMake(16, 1));
NSMutableArray * layerInstructions = [NSMutableArray array];
NSMutableArray * audioParameters = [NSMutableArray array];
for (CompositionLayerInstruction *layer in NSArray){
[layerInstructions addObject:layer];
}
self.compositionInstruction.layerInstructions = [layerInstructions copy];
for (AVMutableAudioMixInputParameters * audioParameter in NSArray){
[audioParameter addObject:audioParameter];
}
self.audioMix.inputParameters = audioParameters;
[self makePlayerItem];
}
-(void)makePlayerItem{
self.videoComposition.instructions = @[[self.compositionInstruction]];
//Create playerItem.
AVPlayerItem * playerItem = [AVPlayerItem playerItemWithAsset:self.composition];
playerItem.videoComposition = self.videoComposition;
playerItem.audioMix = self.audioMix;
//The result callback to display layer.
if ([NSThread isMainThread])
[self callBackPlayerItemToDelegateWithPlayerItem:playerItem];
else
[self performSelector:@selector(callBackPlayerItemToDelegateWithPlayerItem:)
onThread:[NSThread mainThread]
withObject:playerItem
waitUntilDone:NO];
}
答案 0 :(得分:0)
我之所以发现这个问题,是因为renderSize属性大小和计算VideoCompostion大小的缩放和移动是不一致的,导致应用程序中的Transform偏差。我猜,是使用默认大小AVMutableVideoCompositionLayerInstruction的VideoCompostion的renderSize,所以如果renderSize不一致计算大小和比例,就会出现偏差。
感谢上帝。 ^〜^