我正在制作一个tic tac toe游戏,我需要将图像更改为“x”或“o”,具体取决于轮到谁了。我有一个变量playerXturn是真的,当它为真时程序将显示“x”。如何将其更改为false以便显示“o”然后返回true以使“x”再次显示?
from tkinter import*
global clickable
playerXturn = True
def buttonClicked(c) :
if playerXturn == True :
buttonList[c]["image"] = picX
elif clickable[c] == "" :
buttonList[c]["image"] = picO
window = Tk()
window.title("Tic Tac Toe")
window.configure(background = "black")
window.geometry("400x400")
picX = PhotoImage (file = "x.gif")
picO = PhotoImage (file = "o.gif")
picBlank = PhotoImage (file = "sw.gif")
button1 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(0))
button1.grid (row = 0, column = 0)
button2 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(1))
button2.grid (row = 0, column = 1)
button3 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(2))
button3.grid (row = 0, column = 2)
button4 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(3))
button4.grid (row = 1, column = 0)
button5 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(4))
button5.grid (row = 1, column = 1)
button6 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(5))
button6.grid (row= 1, column = 2)
button7 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(6))
button7.grid (row = 2, column = 0)
button8 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(7))
button8.grid (row = 2, column = 1)
button9 = Button (window, text = "", image = picBlank, command = lambda: buttonClicked(8))
button9.grid (row = 2, column = 2)
buttonList = [button1, button2, button3, button4, button5, button6, button7, button8, button9]
clickable = ["", "", "", "", "", "", "", "", ""]
window.mainloop()
答案 0 :(得分:1)
// property style
@property (nonatomic, strong, null_resettable) NSString *name;
// pointer style
+ (NSArray<NSView *> * _Nullable)interestingObjectsForKey:(NSString * _Nonnull)key;
// these two are equivalent!
@property (nonatomic, strong, nullable) NSString *identifier1;
@property (nonatomic, strong) NSString * _Nullable identifier2;
运算符反转布尔值。
puts "\e[0;31m your text here \e[0m\n"
答案 1 :(得分:-2)
您可以使用not
运算符切换变量。
a_boolean = True
print a_boolean
>>> True
a_boolean = not a_boolean
print a_boolean
>>> False