OOM压缩图像时?

时间:2016-01-06 05:47:54

标签: android bitmap out-of-memory image-compression

我在使用以下代码压缩图像时得到OOM。在写入文件后,我已经回收了位图。但是当压缩大图像或连续重复三到四次时,应用程序崩溃并出现OOM错误。任何一个人帮助我出去摆脱这个?

/**
 * A simple class that compresses images from resources given
 */
public class ImageCompressor {

    public static String compressImage(final Context context, final String filePath) {

        Bitmap scaledBitmap = null;
        BitmapFactory.Options options = new BitmapFactory.Options();

        // by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
        // you try the use the bitmap here, you will get null.
        options.inJustDecodeBounds = true;
        Bitmap bmp = BitmapFactory.decodeFile(filePath, options);

        int actualHeight = options.outHeight;
        int actualWidth = options.outWidth;

        // max Height and width values of the compressed image is taken as 816x612

        float maxHeight = 816.0f;
        float maxWidth = 612.0f;
        float imgRatio = actualWidth / actualHeight;
        float maxRatio = maxWidth / maxHeight;

        // width and height values are set maintaining the aspect ratio of the image

        if (actualHeight > maxHeight || actualWidth > maxWidth) {
            if (imgRatio < maxRatio) {
                imgRatio = maxHeight / actualHeight;
                actualWidth = (int) (imgRatio * actualWidth);
                actualHeight = (int) maxHeight;
            } else if (imgRatio > maxRatio) {
                imgRatio = maxWidth / actualWidth;
                actualHeight = (int) (imgRatio * actualHeight);
                actualWidth = (int) maxWidth;
            } else {
                actualHeight = (int) maxHeight;
                actualWidth = (int) maxWidth;

            }
        }

        // setting inSampleSize value allows to load a scaled down version of the original image

        options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);

        // inJustDecodeBounds set to false to load the actual bitmap
        options.inJustDecodeBounds = false;

        // this options allow android to claim the bitmap memory if it runs low on memory
        if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
            options.inPurgeable = true;
            options.inInputShareable = true;
        }
        options.inTempStorage = new byte[16 * 1024];

        try {
            // load the bitmap from its path
            bmp = BitmapFactory.decodeFile(filePath, options);
        } catch (OutOfMemoryError exception) {
            exception.printStackTrace();

        }
        try {
            scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
        } catch (OutOfMemoryError exception) {
            exception.printStackTrace();
        }

        float ratioX = actualWidth / (float) options.outWidth;
        float ratioY = actualHeight / (float) options.outHeight;
        float middleX = actualWidth / 2.0f;
        float middleY = actualHeight / 2.0f;

        Matrix scaleMatrix = new Matrix();
        scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);

        Canvas canvas = new Canvas(scaledBitmap);
        canvas.setMatrix(scaleMatrix);
        canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));

        // check the rotation of the image and display it properly
        ExifInterface exif;
        try {
            exif = new ExifInterface(filePath);
            int orientation = exif.getAttributeInt(
                    ExifInterface.TAG_ORIENTATION, 0);
            Matrix matrix = new Matrix();
            if (orientation == 6) {
                matrix.postRotate(90);
            } else if (orientation == 3) {
                matrix.postRotate(180);
            } else if (orientation == 8) {
                matrix.postRotate(270);
            }
            scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
                    scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
                    true);
        } catch (IOException e) {
            e.printStackTrace();
        }

        FileOutputStream out;
        String filename = getFilename(context);
        try {
            out = new FileOutputStream(filename);

            // write the compressed bitmap at the destination specified by filename.
            scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
            if (bmp != null && !bmp.isRecycled())
                bmp.recycle();
            if (scaledBitmap != null && !scaledBitmap.isRecycled())
                scaledBitmap.recycle();
            out.close();
        } catch (IOException e) {
            e.printStackTrace();
        }

        return filename;
    }

    private static String getFilename(final Context context) {
        return (Util.getCompressedPicPath(context).getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
    }

    /**
     * Calculate an inSampleSize for use in a {@link BitmapFactory.Options} object when decoding
     * bitmaps using the decode* methods from {@link BitmapFactory}. This implementation calculates
     * the closest inSampleSize that is a power of 2 and will result in the final decoded bitmap
     * having a width and height equal to or larger than the requested width and height.
     *
     * @param options   An options object with out* params already populated (run through a decode*
     *                  method with inJustDecodeBounds==true
     * @param reqWidth  The requested width of the resulting bitmap
     * @param reqHeight The requested height of the resulting bitmap
     * @return The value to be used for inSampleSize
     */
    private static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
        final int height = options.outHeight;
        final int width = options.outWidth;
        int inSampleSize = 1;

        if (height > reqHeight || width > reqWidth) {
            final int heightRatio = Math.round((float) height / (float) reqHeight);
            final int widthRatio = Math.round((float) width / (float) reqWidth);
            inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
        }
        final float totalPixels = width * height;
        final float totalReqPixelsCap = reqWidth * reqHeight * 2;
        while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
            inSampleSize++;
        }
        return inSampleSize;
    }


}

这个代码的要求是我必须在上传到服务器之前压缩图像。

0 个答案:

没有答案