Pebble sdk 2.x无法加载资源

时间:2016-01-04 00:20:32

标签: pebble-watch

我知道Pebble 2.x有点过时了,但那是我最近得到的手表,我有兴趣在这上面写一个小应用程序。

我无法在我的卵石应用中加载资源文件(图像和字体)。以下是我尝试运行pebble build时的错误消息:

Setting top to                           : /home/mixi/Documents/pebble-dev/helloworld 
Setting out to                           : /home/mixi/Documents/pebble-dev/helloworld/build 
Checking for program gcc,cc              : arm-none-eabi-gcc 
Checking for program ar                  : arm-none-eabi-ar 
Found Pebble SDK in          : /home/mixi/.pebble-sdk/SDKs/current/sdk-core/pebble/aplite
'configure' finished successfully (0.220s)
Waf: Entering directory `/home/mixi/Documents/pebble-dev/helloworld/build'
Error Generating Resources: File: bt-icon.png has specified invalid type: bitmap
Must be one of (raw, png, png-trans, font)
Generating resources failed

我的appinfo.json

{
  "uuid": "93c49fe2-0b1e-44b8-8fff-22d9c87adab9",
  "shortName": "helloworld",
  "longName": "helloworld",
  "companyName": "MakeAwesomeHappen",
  "versionLabel": "1.0",
  "sdkVersion": "2.9",
  "targetPlatforms": ["aplite", "basalt", "chalk"],
  "watchapp": {
    "watchface": true
  },
  "appKeys": {
    "dummy": 0
  },
  "resources": {
    "media": [
        {
          "type": "bitmap",
          "name": "IMAGE_BT_ICON",
          "file": "bt-icon.png"
        }
    ]
  },
  "versionCode": 1
}

My Pebble版本:

Pebble Tool v4.0 (active SDK: v2.9)

我还尝试用他们的样本在pebblecloud上创建一个测试应用程序。示例在没有资源的情况下运行良好,但在向项目添加新资源时也失败。有没有解决这个问题?

1 个答案:

答案 0 :(得分:0)

显然,Pebble 2.x不喜欢" bitmap"类型。我所要做的就是将资源类型更改为" png"在JSON文件中:

"media": [
        {
          "type": "png",
          "name": "IMAGE_BT_ICON",
          "file": "bt-icon.png"
        }
    ]

OMG = A = ..

对于CloudPebble,资源类型的下拉列表似乎没有出现,它似乎默认选择了Bitmap。也许它将在不久的将来修复idk。