我正在处理一个多窗口应用程序,在我的第二个窗口,我称之为init()函数
static struct MessageUI {
Window *window;
MenuLayer *menu_layer;
} ui;
...
...
...
void messages_init(void) {
ui.window = window_create();
window_set_window_handlers(ui.window, (WindowHandlers) {
.load = window_load,
.unload = window_unload
});
}
当我运行代码时,我收到了与.load和.unload赋值运算符有关的错误。
../src/messages.c: In function 'messages_init':
../src/messages.c:63:3: error: initialization from incompatible pointer type [-Werror]
../src/messages.c:63:3: error: (near initialization for 'handlers.load') [-Werror]
../src/messages.c:65:2: error: initialization from incompatible pointer type [-Werror]
../src/messages.c:65:2: error: (near initialization for 'handlers.unload') [-Werror]
知道为什么会出现这个错误?
先谢谢!
修改
这是我的window_load和window_unload函数
static void window_load(void) {
// Create it - 12 is approx height of the top bar
ui.menu_layer = menu_layer_create(GRect(0,0,144,168-16));
menu_layer_set_click_config_onto_window(ui.menu_layer,ui.window);
MenuLayerCallbacks callbacks = {
.draw_row = (MenuLayerDrawRowCallback) draw_row_callback,
.get_num_rows = (MenuLayerGetNumberOfRowsInSectionsCallback) num_rows_callback,
.select_click = (MenuLayerSelectCallback) select_click_callback
};
menu_layer_set_callbacks(ui.menu_layer, NULL, callbacks);
//Add to window
layer_add_child(window_get_root_layer(ui.window), menu_layer_get_layer(ui.menu_layer));
}
static void window_unload(void) {
APP_LOG(APP_LOG_LEVEL_DEBUG, "unloading message UI");
}
答案 0 :(得分:2)
发生此错误是因为window_load
和window_unload
都是为了接收指向Window
的指针。你应该这样声明:
static void window_load(Window *window) {
// ...
}
static void window_unload(Window *window) {
// ...
}