请给我一些替代解决方案 onEnter()方法
{
Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, 0, false);
Layer::onEnter();
}
答案 0 :(得分:0)
在cocos2d 3.9中,您可以使用如下所述的块来检测触摸。您可以在onEnter中编写以下代码。有关更多详细信息,请查看cocos2d-x编程指南:http://www.cocos2d-x.org/programmersguide/8/index.html
// Create a "one by one" touch event listener
// (processes one touch at a time)
auto listener1 = EventListenerTouchOneByOne::create();
// trigger when you push down
listener1->onTouchBegan = [](Touch* touch, Event* event){
// your code
return true; // if you are consuming it
};
// trigger when moving touch
listener1->onTouchMoved = [](Touch* touch, Event* event){
// your code
};
// trigger when you let up
listener1->onTouchEnded = [=](Touch* touch, Event* event){
// your code
};
// Add listener
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener1, this);