查看底部的最后一个函数i_at()。
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#define nl printf("\n")
#define pf printf
#define si(a) scanf("%d",&a)
#define sc(a) scanf("%c",&a);
struct node{
int val;
struct node *next;
};
struct node *first,*last,*damn,*temp,*prev,*newnode;
void i_beg();
void i_end();
void display();
void del();
void i_at();
struct node *create(int);
main()
{
int val,i,j; char key;val=1;
while(val<6 && val>0){
pf("\n1.Start \t2.End \t3.Display\t4.Delete\t5.Insert\t6.Exit\n------------------------------------------------\n");
si(val);
if(val==6)exit(0);
else{
switch(val){
case 1: i_beg(); break;
case 2: i_end(); break;
case 3: display();break;
case 4: del(); break;
case 5: i_at();break;
case 6: exit(0);break;
}
}
}
}
struct node * create(int val){
newnode = (struct node *)malloc(sizeof( struct node));
if(newnode == NULL)
{
pf("Oops! You have gone out of memory\n");
return 0;
}
else
{
newnode -> val = val;
newnode -> next = NULL;
return newnode;
}
}
void i_beg(){
int x;
//if(first -> val == last -> val && first == NULL) pf("Only one node exists!!!\n ");
pf("Enter a value to insert\t");
si(x); newnode = create(x);
if(first == last && first == NULL)
{
first = last = newnode;
first -> next = NULL;
last -> next = NULL;
pf("\n %d inserted at first\n",x);
}
else
{
temp = first;
first = newnode;
first -> next = temp;
pf("\n %d inserted at first\n",x);
}
}
void i_end(){
int x;
//if(first -> val == last -> val && first == NULL) pf("Only one node exists!!!\n ");
pf("Enter a value to insert\t");
si(x); newnode = create(x);
if(first == last && first == NULL)
{
first = last = newnode;
first -> next = NULL;
last -> next = NULL;
pf("\n %d inserted at last\n",x);
}
else
{
last -> next = newnode;
last = newnode;
last -> next = NULL;
pf("\n %d inserted at last\n",x);
}
}
void display(){
prev = first;
while(prev != NULL)
{
pf("%d -> ",prev -> val);
prev = prev -> next;
}pf(" NULL");
nl;
}
void del(){
pf("Enter the position to delete\t");
int i,pos;si(pos);
for(prev = first,i=1 ; i<pos-1 ; prev=prev->next,i++);// not i< pos but i<pos-1
temp = prev -> next;
prev -> next = temp->next;
}
void i_at(){
pf("Enter the position to add after this position\t");
int i,pos;si(pos);
for(prev = first,i=1 ; i<pos ; prev=prev->next,i++);
pf("Enter a value to insert\t");
si(i); newnode = create(i);
temp = prev;
// order of these statements is important
newnode -> next = temp -> next;
prev -> next = newnode;
pf("%d inserted after position %d\n",i,pos);
}
如果我将这些行写为
prev -> next = newnode;
newnode -> next = temp -> next;
然后display()函数出错了。但是,如果我将这两行的顺序颠倒为
newnode -> next = temp -> next;
prev -> next = newnode;
然后代码正在运行。这只是将新节点链接到链接列表的问题。那么,如果我交换代码中所示的那两行的顺序,为什么代码错了呢?
Ex:要将b连接到&amp; c,如果连接(b-> c,首先,a-> b,第二)或(a-> b,首先,b-> c秒。 错误在哪里?
答案 0 :(得分:7)
当你这样做时:
temp = prev;
您没有复制结构,只是使用名称prev
对名称temp
进行别名,因为两者都是指针。
所以当你这样做时:
prev -> next = newnode;
newnode -> next = temp -> next;
您要更改next
和prev
的字段temp
的值,第二个语句不正确。
在另一种情况下,更新顺序是正确的。
答案 1 :(得分:3)
temp
和prev
具有相同的值,并指向同一个对象。因此,这些行可以写成:
newnode -> next = prev -> next;
prev -> next = newnode;
或
prev -> next = newnode;
newnode -> next = prev -> next;
显然,其中只有一个会起作用。
顺便说一句,如果您根据需要在每个函数中声明局部变量,那么从长远来看,您会发现代码更容易阅读。感兴趣的函数中的所有变量都不需要是全局的,并且使得大型程序的推理变得更加困难。