cocos2dx在随机的地方崩溃

时间:2015-12-08 14:30:50

标签: c++ ios objective-c cocos2d-iphone cocos2d-x

我正在使用cocos2dx版本2.2.6并面临在运行场景时随机发生的崩溃。在EAGLView.mm swapBuffers方法中 在线

 -> POST http://docker.me:9200/_bulk
  {
    "index": {
      "_index": "myindex",
      "_type": "movie",
      "_id": "1IEAEHNOIORANIT4SEOASNIE3HAETN2E...",
      "_data": {
        "title": "Title 2",
        "description": "This should be updated with this new.",
        "score": 1,
        "suggest_title": "Title 2",
        "img": "http://url.to.image/img.jpeg",
        "genres": [
          "Comedy"
        ],
        "release": "2015-01-07T23:00:00.000Z",
        "language": "EN",
        "provider": {
          "id": "InstaFilmFlixify",
          "url": "http://www.InstaFilmFlixify.com/play?id=238412"
        }
      }
    }
  }

我搜索过它,大多数答案是将这两行添加到AppDelegate.cpp

if(![_context presentRenderbuffer:GL_RENDERBUFFER])

但它不起作用。

0 个答案:

没有答案