我试图阻止用户向左或向右转得太远,但是在YAW从0转到360时有时会出现问题。
我有一个主要的YAW,我想阻止用户从主偏航中更换他们的YAW 60 / -60。主偏航是动态的,并且完全随机地变化。
以下是我目前正在使用的代码(不能正常工作)
float playeryaw = passenger.yaw; //The user
float right = car.yaw + 60;
float left = car.yaw - 60;
if (right > 360) { //Some checks to insure the YAW isn't negitive or too high
right -= 360;
} else if (right < 0) {
right += 360;
}
if (left > 360) {
left -= 360;
} else if (right < 0) {
left += 360;
}
if (playeryaw < left) {
playeryaw = left;
} else if (playeryaw > right) {
playeryaw = right;
}
基本上我想防止汽车驾驶员向右或向左看太远。
答案 0 :(得分:0)
您需要确保right > left
。所以你不能只更新一个绑定。无论如何,我建议修改playeryaw
:
float playeryaw = passenger.yaw; //The user
//put playeryaw in the neighborhood of car.yaw
while(car.yaw - playeryaw > 180)
playeryaw += 360;
while(car.yaw - playeryaw < -180)
playeryaw -= 360;
float right = car.yaw + 60;
float left = car.yaw - 60;
if (playeryaw < left) {
playeryaw = left;
} else if (playeryaw > right) {
playeryaw = right;
}
//put playeryaw in the desired range
while(playeryaw < 0)
playeryaw += 360;
while(playeryaw > 360)
playeryaw -= 360;
根据您使用的值,while
语句可以切换为if
(如果您可以确保这些值最多相差360°)。