我试图制作一个自定义的cameraView,到目前为止一直有效。但是我在前后摄像头之间切换时遇到了问题。我试图通过自定义枚举来处理它。但是,当调用switchCamera
方法时。它似乎冻结相机?那怎么样?
相机变量
var camera = CameraType.Back
viewDidLoad中
switchButton = UIButton(frame: CGRectMake(rightButtonXPoint, 35, 30, 30))
switchButton.setImage(UIImage(named: "Switch"), forState: UIControlState.Normal)
switchButton.addTarget(self, action: "switchCamera", forControlEvents: UIControlEvents.TouchUpInside)
actionView.addSubview(switchButton)
viewWillAppear中
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
reloadCamera()
}
SwitchCamera
func switchCamera() {
if camera == CameraType.Back {
camera = CameraType.Front
} else {
camera = CameraType.Back
}
reloadCamera()
}
ReloadCamera
func reloadCamera() {
captureSession = AVCaptureSession()
// let backCamera = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
var captureDevice:AVCaptureDevice! = nil
if (camera == CameraType.Front) {
let videoDevices = AVCaptureDevice.devicesWithMediaType(AVMediaTypeVideo)
for device in videoDevices{
let device = device as! AVCaptureDevice
if device.position == AVCaptureDevicePosition.Front {
captureDevice = device
break
}
}
} else {
captureDevice = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
}
do {
let input = try? AVCaptureDeviceInput(device: captureDevice)
if (captureSession?.canAddInput(input) != nil){
captureSession?.addInput(input)
stillImageOutput = AVCaptureStillImageOutput()
stillImageOutput?.outputSettings = [AVVideoCodecKey : AVVideoCodecJPEG]
if (captureSession?.canAddOutput(stillImageOutput) != nil){
captureSession?.addOutput(stillImageOutput)
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
previewLayer?.videoGravity = AVLayerVideoGravityResizeAspect
previewLayer?.connection.videoOrientation = AVCaptureVideoOrientation.Portrait
cameraView.layer.addSublayer(previewLayer!)
captureSession?.startRunning()
}
cameraView.bringSubviewToFront(actionView)
previewImageView.bringSubviewToFront(actionView)
self.previewImageView.hidden = true
}
}
}
答案 0 :(得分:6)
在不知道具体细节的情况下,很难猜到,但是看看你的代码,我认为你遇到的问题是你正在尝试添加多个摄像头会话(每次切换时,您实际上都在尝试添加新设备)。
测试捕获会话是否正在运行,如果是,则在添加新设备之前移除现有设备(后置/前置摄像头)。确保将其包装为如此交易:
func beginSession(captureDevice : AVCaptureDevice?) {
if captureSession.running {
captureSession.beginConfiguration()
let currentInput : AVCaptureInput = captureSession.inputs[0] as! AVCaptureInput
captureSession.removeInput(currentInput)
do {
try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
} catch {
print("Error adding video input device")
}
captureSession.commitConfiguration()
} else {
// Setup the camera and layer for the first time.
do {
try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
} catch {
print("Error adding video input device")
}
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
self.view.layer.insertSublayer(previewLayer!, atIndex: 0)
previewLayer?.frame = self.view.layer.frame
captureSession.startRunning()
}
}
这是一个相当简单但功能性的例子。我只是每次都通过捕获设备(根据需要使用前/后摄像头),它在我的代码中运行良好。非常原型实现,但希望这可以为您提供缺少的步骤:
无需删除预览图层,因为它已经连接到您的currentSession。