如何通过boost asio制作真正的异步客户端

时间:2015-11-02 14:41:18

标签: c++ multithreading boost network-programming boost-asio

我需要编写一个动态库,它应该导出三个函数:

bool init_sender(const char* ip_addr, int port);
void cleanup_sender();
void send_command(const char* cmd, int len);

init_sender应同步连接到服务器,并根据是否成功返回true / false

cleanup_sender应该等待所有命令完成然后返回。

send_command应该异步将指定的命令发送到服务器并尽快返回。

所以我写了下面的代码:

boost::asio::io_service                         g_io_service;
std::unique_ptr<boost::asio::io_service::work>  g_work;
boost::asio::ip::tcp::socket                    g_sock(g_io_service);
boost::thread                                   g_io_service_th;

void io_service_processor()
{
  g_io_service.run();
}

bool __stdcall init_sender(const char* ip_addr, int port)
{
  try
  {
    g_work = std::make_unique<boost::asio::io_service::work>(g_io_service);
    boost::asio::ip::tcp::resolver resolver(g_io_service);
    boost::asio::connect(g_sock, resolver.resolve({ ip_addr, std::to_string(port) }));
    g_io_service_th = boost::thread(io_service_processor);
    return true;
  }
  catch (const std::exception& ex)
  {
    return false;
  }
}

void __stdcall cleanup_sender()
{
  g_work.reset();
  if (g_io_service_th.joinable())
  {
    g_io_service_th.join();
  }
}

void async_write_cb(
  const boost::system::error_code& error,
  std::size_t bytes_transferred)
{
  // TODO: implement
}

void __stdcall send_command(const char* cmd, int len)
{
  boost::asio::async_write(g_sock, boost::asio::buffer(cmd, len), async_write_cb);
}

据我所知,在boost asio文档中,async_write函数调用发布的所有命令都将从一个单独的线程(包含run函数调用的线程执行 - {{1}在我的情况下)。我对吗?如果是这样,它似乎与我完全不同步。我该怎么做才能改变这种行为并从几个线程同时发送几个命令?我应该像这样创建g_io_service_th

boost::thread_group

还是有其他方法吗?

1 个答案:

答案 0 :(得分:1)

你问了一些问题,还有很多东西需要学习。可能最重要的是要了解如何使用工作对象。

编辑:对async_write限制的引用: http://www.boost.org/doc/libs/1_59_0/doc/html/boost_asio/reference/async_write/overload1.html

引用文件:

  

此操作是根据对流的async_write_some函数的零次或多次调用实现的,并且称为组合操作。 程序必须确保流不执行其他写操作(例如async_write,流的async_write_some函数或执行写入的任何其他组合操作),直到此操作完成。

您的asio线程代码应如下所示:

#include <iostream>
#include <vector>
#include <boost/asio.hpp>
#include <thread>


struct service_loop
{
    using io_service = boost::asio::io_service;

    io_service& get_io_service() {
        return _io_service;
    }

    service_loop(size_t threads = 1)
    : _strand(_io_service)
    , _work(_io_service)
    , _socket(_io_service)
    {
        for(size_t i = 0 ; i < threads ; ++i)
            add_thread();
    }

    ~service_loop() {
        stop();
    }

    // adding buffered sequential writes...

    void write(const char* data, size_t length)
    {
        _strand.dispatch([this, v = std::vector<char>(data, data + length)] {
            _write_buffer.insert(std::end(_write_buffer), v.begin(), v.end());
            check_write();
        });

    }
private:
    std::vector<char> _write_buffer;
    bool _writing;

    void check_write()
    {
        if (!_writing and !_write_buffer.empty()) {
            auto pv = std::make_shared<std::vector<char>>(std::move(_write_buffer));
            _writing = true;
            _write_buffer.clear();
            boost::asio::async_write(_socket,
                                     boost::asio::buffer(*pv),
                                     [this, pv] (const boost::system::error_code& ec, size_t written) {
                                         _strand.dispatch(std::bind(&service_loop::handle_write,
                                                                    this,
                                                                    ec,
                                                                    written));
                                     });
        }
    }

    void handle_write(const boost::system::error_code& ec, size_t written)
    {
        _writing = false;
        if (ec) {
            // handle error somehow
        }
        else {
            check_write();
        }
    }

private:
    io_service _io_service;
    io_service::strand _strand;
    io_service::work _work;
    std::vector<std::thread> _threads;
    boost::asio::ip::tcp::socket _socket;

    void add_thread()
    {
        _threads.emplace_back(std::bind(&service_loop::run_thread, this));
    }

    void stop()
    {
        _io_service.stop();
        for(auto& t : _threads) {
            if(t.joinable()) t.join();
        }
    }

    void run_thread()
    {
        while(!_io_service.stopped())
        {
            try {
                _io_service.run();
            }
            catch(const std::exception& e) {
                // report exceptions here
            }
        }
    }
};


using namespace std;

auto main() -> int
{
    service_loop sl;
    sl.write("hello", 5);
    sl.write(" world", 6);
    std::this_thread::sleep_for(std::chrono::seconds(10));

    return 0;
}