我目前正在使用Unity3d中的mutliplayer游戏,具有以下要求:
为了简单起见,Clash of Clans'的沟通方式几乎相同。
我目前正在考虑通信技术堆栈最适合支持所有产品规格。
答案 0 :(得分:0)
Currently this is what I'm considering:
I would be happy to hear if anyone has a better idea that can answer my requirements any better.
答案 1 :(得分:0)
Not sure if you want to code the communication stack by yourself. If you want to look at third party solutions, did you check SmartFoxServer?